Hi Magnus
I've reviewed your program and has found it really good.
It is a classical shooter game with all the elements that you've might expect from it. You can track how many Froaks you've shot as well. One thing for me that might have been more intuitive in relations to a shooting game, then the frogs should spawn by themselves? But I can see your point in making a button that spawns frogs, in that way you might learn some more coding.
I like how you've created the frogs class and making them in different sizes. Me myself had some trouble figuring out how to use both classes and creating a game, but when I look at your program I am sad I didn't come up with the idea 😞
All in all, I think that you've managed quite well to create a game using the classes and "advanced" code (everything is relative right?). It seems like you are confident with coding and isn't afraid of trying out new syntaxes, so that is really great.
Hi Magnus I've reviewed your program and has found it really good. It is a classical shooter game with all the elements that you've might expect from it. You can track how many Froaks you've shot as well. One thing for me that might have been more intuitive in relations to a shooting game, then the frogs should spawn by themselves? But I can see your point in making a button that spawns frogs, in that way you might learn some more coding. I like how you've created the frogs class and making them in different sizes. Me myself had some trouble figuring out how to use both classes and creating a game, but when I look at your program I am sad I didn't come up with the idea 😞
All in all, I think that you've managed quite well to create a game using the classes and "advanced" code (everything is relative right?). It seems like you are confident with coding and isn't afraid of trying out new syntaxes, so that is really great.
// Jonas