Closed crim-dev closed 3 years ago
me when the modular update hype lmao
In terms of having the new additions on this PR, yes, it's possible to have them here (with a merge). I'll do everything myself once you're comfortable with merging; just make sure to not add any changes.
As for the module depth, I'll have to fix that tonight and add it to the PR.
Anything else?
couldn't really check anything else cause..I can't even dig to depth 1 lol
well to upgrade the depth it's &driller upgrade depth [amount]
the prices can get really tall but it's all for the sake of nerfing driller, I still have to complete the TODO in my first comment
@unholy-codeism was the any progress here? I can do another review if you need it
i forgor :skull:
FINALLY After many issues with git remote-local synchronization issues (a.k.a. losing all my progress twice), I have produced a shitty copy of a shitty copy of what was meant to be a major update to the driller minigame.
Thus, this PR obviously is to be tested and fixed. In this PR, the driller tier number was replaced by a string, with format
luck-depth-armor
, where luck, depth and armor are numbers.Edit : Numbers are no longer hex, just base 10.
I have updated economy.json to reset everyone's driller stats, should I reset everyone's money too?
TODO :
let lavachance = GetPercentual() * GetPercentual() / luckstat
if (currentOre.tier > DrillerGame.depth / 4)
Otherwise, upgrading modules is currently working perfectly ; the output could use a visual boost but it's functional.