Closed Ijdtm7 closed 3 years ago
What scene/map specifically? I'll take a look and see what's going on.
I’ve tried many sandbox scenes, the main ones I use are proving grounds and friendly 45
I just ran those yesterday with no issue. Can you provide your log file? Thanks
Where can I find the log file. I’ll be on my computer in 4 or 5 hours
It will be under H3VR/BepInEx/LogOutput.log
Alright cool I’ll make sure I get it to you. I do have quite a bit of mods but even before installing those it was still not working
LogOutput.log alright here it is, ill be online for around 5 more hours if you require more
[Error : Deli] Failed to create mod from zip mod at 2Fort-Legacy.deli
Another mod is throwing this error, could you delete the file here h3vr/deli/mods/2Fort-Legacy.deli
and give it another go? If it still doesn't work then upload the same file again, it should have some new data.
Another thing to note is the portable itemspawner spawns ~0.5-1m in front of wherever the camera is pointing. So if you are sitting on the floor and looking down when spawning it it may be spawning underneath the floor.
alright let me try
LogOutput.log heres the new log still doesnt work when I spawn in the options panel when looking forward its just the options panel that spawns
Hmm, the log appears as if everything is well. I guess what scene did you specifically test when you generated this log file? I know previously you mentioned you tried multiple scenes, but just trying to nail down your exact test scenario to see if I can replicate.
Also, can you go to h3vr/bepinex/config/bepinex.cfg
and change these two settings under the [Logging.Disk]
header, retry your test scenario and reupload the new log file? BepInEx doesn't seem to include some key data by default.
Here’s what I do, I load up proving ground and look forward and also up while spawning options panel. I can get that other log to you tommorow
aight i got the new log, heres what i did, go into proving grounds, spawn options panel twice,fire the big boomer a few times, then spawn options panel again. Already getting a null pointer when the options panel gets spawned and portable item spawner is in the stacktrace, heres the log LogOutput.log
I'll try to see if I can replicate this upcoming weekend. I think it is failing to get the options panel prefab but hard to tell and I'm not quite sure how it would fail there. At least we finally got some logging data to go off of, thanks a bunch.
If you were up for it, would you mind giving the new 1.1.0 version a go next time you play H3VR? It requires a new dependency (Deli.H3VR) that has standardized the way to create panels that should fix the issue you were having before. Thanks
ok i can sunday what is deli.h3vr, is that just deli 0.3.2? or smth else
nvm i found it, will test again sunday
it works! thank you so much for fixing it!
I have this all installed, I go into a sandbox scene but when i bring out the options panel its just the options panel, not the item spawner too.