Maiq-The-Dude / PortableItemSpawner

H3VR mod to add a portable ItemSpawner panel
MIT License
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Not working #1

Closed Ijdtm7 closed 3 years ago

Ijdtm7 commented 3 years ago

I have this all installed, I go into a sandbox scene but when i bring out the options panel its just the options panel, not the item spawner too.

Maiq-The-Dude commented 3 years ago

What scene/map specifically? I'll take a look and see what's going on.

Ijdtm7 commented 3 years ago

I’ve tried many sandbox scenes, the main ones I use are proving grounds and friendly 45

Maiq-The-Dude commented 3 years ago

I just ran those yesterday with no issue. Can you provide your log file? Thanks

Ijdtm7 commented 3 years ago

Where can I find the log file. I’ll be on my computer in 4 or 5 hours

Maiq-The-Dude commented 3 years ago

It will be under H3VR/BepInEx/LogOutput.log

Ijdtm7 commented 3 years ago

Alright cool I’ll make sure I get it to you. I do have quite a bit of mods but even before installing those it was still not working

Ijdtm7 commented 3 years ago

LogOutput.log alright here it is, ill be online for around 5 more hours if you require more

Maiq-The-Dude commented 3 years ago

[Error : Deli] Failed to create mod from zip mod at 2Fort-Legacy.deli

Another mod is throwing this error, could you delete the file here h3vr/deli/mods/2Fort-Legacy.deli and give it another go? If it still doesn't work then upload the same file again, it should have some new data.

Another thing to note is the portable itemspawner spawns ~0.5-1m in front of wherever the camera is pointing. So if you are sitting on the floor and looking down when spawning it it may be spawning underneath the floor.

Ijdtm7 commented 3 years ago

alright let me try

Ijdtm7 commented 3 years ago

LogOutput.log heres the new log still doesnt work when I spawn in the options panel when looking forward its just the options panel that spawns

Maiq-The-Dude commented 3 years ago

Hmm, the log appears as if everything is well. I guess what scene did you specifically test when you generated this log file? I know previously you mentioned you tried multiple scenes, but just trying to nail down your exact test scenario to see if I can replicate.

Also, can you go to h3vr/bepinex/config/bepinex.cfg and change these two settings under the [Logging.Disk] header, retry your test scenario and reupload the new log file? BepInEx doesn't seem to include some key data by default. image

Ijdtm7 commented 3 years ago

Here’s what I do, I load up proving ground and look forward and also up while spawning options panel. I can get that other log to you tommorow

Ijdtm7 commented 3 years ago

aight i got the new log, heres what i did, go into proving grounds, spawn options panel twice,fire the big boomer a few times, then spawn options panel again. Already getting a null pointer when the options panel gets spawned and portable item spawner is in the stacktrace, heres the log LogOutput.log

Maiq-The-Dude commented 3 years ago

I'll try to see if I can replicate this upcoming weekend. I think it is failing to get the options panel prefab but hard to tell and I'm not quite sure how it would fail there. At least we finally got some logging data to go off of, thanks a bunch.

Maiq-The-Dude commented 3 years ago

If you were up for it, would you mind giving the new 1.1.0 version a go next time you play H3VR? It requires a new dependency (Deli.H3VR) that has standardized the way to create panels that should fix the issue you were having before. Thanks

Ijdtm7 commented 3 years ago

ok i can sunday what is deli.h3vr, is that just deli 0.3.2? or smth else

Ijdtm7 commented 3 years ago

nvm i found it, will test again sunday

Ijdtm7 commented 3 years ago

it works! thank you so much for fixing it!