Describe the bug
Players are getting the standard "Your nickname must be alphanumeric." error message when they try to use the &k legacy code in nicknames. works as expected, as do other legacy codes (&l, &o, etc). This is while "require-alphanumeric" is set to true, which I imagine is where the issue is (not recognizing &k as one of the allowed non-alphanumeric strings).
To Reproduce
Steps to reproduce the behavior:
Run /nick &ktest
Recieve error
Expected behavior
Should parse &k as obfuscated even with "require-alphanumeric" set to true, similar to &l and &o.
Screenshots
N/A
Software (please complete the following information):
Describe the bug Players are getting the standard "Your nickname must be alphanumeric." error message when they try to use the &k legacy code in nicknames. works as expected, as do other legacy codes (&l, &o, etc). This is while "require-alphanumeric" is set to true, which I imagine is where the issue is (not recognizing &k as one of the allowed non-alphanumeric strings).
To Reproduce Steps to reproduce the behavior:
Expected behavior Should parse &k as obfuscated even with "require-alphanumeric" set to true, similar to &l and &o.
Screenshots N/A
Software (please complete the following information):