Closed DecDuck closed 1 year ago
To add more context: World Mods can be controlled via config.xml
, but the same cannot be said for App Mods.
Besides the use-case of DecDuck, this is also desirable in case you create a game-crashing app mod. Although moving the files out is possible, having a human readable/writable format would be desirable.
These are now stored in enabledAppMods.xml as of b21.
I'm building a mod manager and would love to be able to automatically enable/disable mods without having to mess around with
data.mdb
. Can we have the enabled mods in theconfig.xml
?