Majiir / Kethane

Resource mining and processing plugin for Kerbal Space Program.
http://forum.kerbalspaceprogram.com/showthread.php/23979-Kethane
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Bring back the Kethane.cfg file ! #207

Closed ArtificialOwl closed 10 years ago

ArtificialOwl commented 10 years ago

KMP regenerate the persistant.sfs file each time client connect to the server. I am sure that a solution will be found to help addons like Kethane to works perfectly in a multiplayer session but, in the meantime, is it possible to have the possibility throw config option to save the scan datas in Kethane.cfg file like pre-0.7.5 version ?

I am using the Extraplanetary Launchpad addon and right now I have to scan planets/muns with Kethane 0.7.4, create a backup of Kethane.cfg, and restart the game with 0.8.2 to see the result (because, old version of Kethane show me no Ore). Each time I start KSP I have to copy the backup of Kethane.cfg in the saves/KMP/ directory :(

Wetmelon commented 10 years ago

To clarify: We should save the Kethane map data to the server and distribute that to players.

Majiir commented 10 years ago

Kethane data was moved to a ScenarioModule (inside the save file) to support KSP features like quicksaves and reverting. The old Kethane.cfg file cannot support those. I have spoken with the KMP devs, and they are aware that they need to write an API for mods before Kethane can support it. There's no good way to handle Kethane synchronization without such an API.