Closed IntoComatose closed 8 months ago
Hi! First off I'm loving this mod. However, I seem to encounter an issue when entering "moons" into the Terminal for every version after 0.2.0
This is the error I receive in the cmd window the second I try to send 'moons'
[Error : Unity Log] IndexOutOfRangeException: Index was outside the bounds of the array. Stack trace: TerminalPlus.Nodes.MoonsPage () (at <2d85965c653f4f40b949ecbb28eb9380>:IL_01FB) TerminalPlus.TerminalPatches.TerminalEventPrefix (TerminalNode node, Terminal __instance) (at <2d85965c653f4f40b949ecbb28eb9380>:IL_03EA) (wrapper dynamic-method) Terminal.DMDTerminal::RunTerminalEvents(Terminal,TerminalNode) Terminal.LoadNewNode (TerminalNode node) (at :IL_0007) (wrapper dynamic-method) Terminal.DMDTerminal::OnSubmit(Terminal) UnityEngine.Events.InvokableCall.Invoke () (at :IL_0010) UnityEngine.Events.UnityEvent
1[T0].Invoke (T0 arg0) (at <e27997765c1848b09d8073e5d642717a>:IL_0049) TMPro.TMP_InputField.SendOnEndEdit () (at <9baa8119dbcd498f902c1a92f10843c1>:IL_000E) TMPro.TMP_InputField.ReleaseSelection () (at <9baa8119dbcd498f902c1a92f10843c1>:IL_001B) TMPro.TMP_InputField.DeactivateInputField (System.Boolean clearSelection) (at <9baa8119dbcd498f902c1a92f10843c1>:IL_00B0) TMPro.TMP_InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) (at <9baa8119dbcd498f902c1a92f10843c1>:IL_007C) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IUpdateSelectedHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <17de86d66286445fa95af59fa8fa644d>:IL_0000) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction
1[T1] functor) (at <17de86d66286445fa95af59fa8fa644d>:IL_0067) UnityEngine.EventSystems.EventSystem:Update()Is this possibly from a conflict with another mod installed after one of your updates or is this from the update itself?
Thanks!
Hi! Sorry for the delay, I had finals this last week. I can't see what the problem is off the top of my head, but my guess is that my mod isn't recognizing the full list of moons; could you send me a list of the mods you were using? I recognize the error type and will try to fix it with this next update :)
Sure thing! Was rather surprised to see the error suddenly pop up after an update. Here are the moons;
Thanks for the help! Really enjoy the organization in your mod.
Thanks! One last thing, were you using this exact list before 0.2.0? That'll help me narrow down whether it's an incompatibility problem or just a bug from the mod
I believe Big Boos, SR Marooners Bay, and possibly Zelda Moons / BikiniBottom were not included at first, but I added them after receiving the error and downgrading back to 0.2.0.
The newest update allows everything to work properly. Thank you very much for your hard work!
Hi! First off I'm loving this mod. However, I seem to encounter an issue when entering "moons" into the Terminal for every version after 0.2.0
This is the error I receive in the cmd window the second I try to send 'moons'
[Error : Unity Log] IndexOutOfRangeException: Index was outside the bounds of the array. Stack trace: TerminalPlus.Nodes.MoonsPage () (at <2d85965c653f4f40b949ecbb28eb9380>:IL_01FB) TerminalPlus.TerminalPatches.TerminalEventPrefix (TerminalNode node, Terminal __instance) (at <2d85965c653f4f40b949ecbb28eb9380>:IL_03EA) (wrapper dynamic-method) Terminal.DMD(Terminal,TerminalNode)
Terminal.LoadNewNode (TerminalNode node) (at :IL_0007)
(wrapper dynamic-method) Terminal.DMD(Terminal)
UnityEngine.Events.InvokableCall.Invoke () (at :IL_0010)
UnityEngine.Events.UnityEvent
1[T0].Invoke (T0 arg0) (at <e27997765c1848b09d8073e5d642717a>:IL_0049) TMPro.TMP_InputField.SendOnEndEdit () (at <9baa8119dbcd498f902c1a92f10843c1>:IL_000E) TMPro.TMP_InputField.ReleaseSelection () (at <9baa8119dbcd498f902c1a92f10843c1>:IL_001B) TMPro.TMP_InputField.DeactivateInputField (System.Boolean clearSelection) (at <9baa8119dbcd498f902c1a92f10843c1>:IL_00B0) TMPro.TMP_InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) (at <9baa8119dbcd498f902c1a92f10843c1>:IL_007C) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IUpdateSelectedHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <17de86d66286445fa95af59fa8fa644d>:IL_0000) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction
1[T1] functor) (at <17de86d66286445fa95af59fa8fa644d>:IL_0067) UnityEngine.EventSystems.EventSystem:Update()Is this possibly from a conflict with another mod installed after one of your updates or is this from the update itself?
Thanks!