Majrusz / MajruszsProgressiveDifficultyMod

Minecraft modification that progressively increases the game difficulty over time.
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Feature Request: Damage based slowness + nausea on fall #30

Closed AzureMonument closed 3 years ago

AzureMonument commented 3 years ago

So I've got a mod that lets me overenchant various enchantments- and one of them is Feather Falling V, which completely negates fall damage at the cost of damaging the boots. However, when I jump off cliffs I still get the slowness effect despite being perfectly fine otherwise, which is kind of off-putting. Especially since one of the main entrances to my base is a roughly 30 block drop onto stone (has a ladder, but falling is faster and more fun).

It'd be nice if I could configure it to give me the effects based on damage, rather than simple height.

Majrusz commented 3 years ago

Thanks for reporting this, in the next update fall damage will apply effects only if player takes some amount of damage.