⚔ A repo which employs a number of useful libraries I found across the net along with some custom-written Python and MAXScript to facilitate batch export of Nintendo SBFRES compressed files to FBX files (for use in Unity, for instance). DISCLAIMER: I do not condone the unauthorized replication of files provided by employing this script!
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UnicodeDecodeError: 'gbk' codec can't decode byte 0xd7 in position 1580: illegal multibyte sequence #13
Phase 4: Model Exports
Traceback (most recent call last):
File "runme.py", line 66, in
LoadAndExportExtractedModels.loadAndExportModels()
File "E:\BotW-SBFRES-to-FBX\fbxextraction\LoadAndExportExtractedModels.py", line 48, in loadAndExportModels
data = file.readlines()
UnicodeDecodeError: 'gbk' codec can't decode byte 0xd7 in position 1580: illegal multibyte sequence
Phase 4: Model Exports Traceback (most recent call last): File "runme.py", line 66, in
LoadAndExportExtractedModels.loadAndExportModels()
File "E:\BotW-SBFRES-to-FBX\fbxextraction\LoadAndExportExtractedModels.py", line 48, in loadAndExportModels
data = file.readlines()
UnicodeDecodeError: 'gbk' codec can't decode byte 0xd7 in position 1580: illegal multibyte sequence