Open Makman2 opened 7 years ago
To make the example better looking, the hybrid renderer from https://github.com/Makman2/CE3D2/issues/63 is required.
woaw sounds super interesting...
We could try to use Bullet Physics SDK, commonly used and written in C++. For prototyping and testing, Python is also supported.
To make the example better looking, the hybrid renderer from https://github.com/Makman2/CE3D2/issues/63 is required.