MakovWait / godots

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Allow customization of individual editor's cli arguments to be pass on editor run or project is open for edit #27

Closed SeremTitus closed 11 months ago

SeremTitus commented 11 months ago

This allow users to utilize Godot Editors' command line arguments that directly affect how it opens.

Changes with to the extra arguments is with each individual version of the editor in the Local Editors Tab and will also affect Project bind to that editors.

Use case are:

List of Godot Editors' command line arguments

SeremTitus commented 11 months ago

example

Before editor command

before_editor_cmd

After editor command

after_editor_cmd

Before project command

before_project_cmd

After project command

after_project_cmd

MakovWait commented 11 months ago

thanks!