The new argument serves as a hint to godots for determining which version of the Godot editor should be launched. This argument represents the path to the project's Godot directory. Initially, Godots will try to open the editor version already bound to the project. If unsuccessful, it will then source the desired version from the version_hint property in the project.godot file.
Note:
The path will be ignored if the --name flag is passed.
If the project isn't bound to the editor or version_hint does not exist in the project.godot file, the editor will not open.
New Argument for
godots editor run
The new argument serves as a hint to godots for determining which version of the Godot editor should be launched. This argument represents the path to the project's Godot directory. Initially, Godots will try to open the editor version already bound to the project. If unsuccessful, it will then source the desired version from the version_hint property in the project.godot file.
Usage
By default, the working directory will be used:
To specify a project directory: