Open DavidGeg opened 10 years ago
Thanks for reporting a problem! I'll look into it ASAP (i have to finish some major refactor of the code, but i shouldn't be much of a problem)
got a second to look at the problem, i should be able to fix it tomorrow. It's the first time i see an animation this broken! i should've prepare myself some "test case" with all scales, rotations and positions and alphas applied at once.
Thanks for taking the time to look at it. The test case I sent you should have some decent test cases in it. I wasn't going out of my way to break the system. I had just thought scaling the chest would be an excellent way to simulate breathing.
Thanks again!
On Sun, Jan 5, 2014 at 1:07 PM, Malhavok notifications@github.com wrote:
got a second to look at the problem, i should be able to fix it tomorrow. It's the first time i see an animation this broken! i should've prepare myself some "test case" with all scales, rotations and positions and alphas applied at once.
— Reply to this email directly or view it on GitHubhttps://github.com/Malhavok/Spriter2Unity/issues/5#issuecomment-31610729 .
sorry it's taking so long, i'm trying to figure out what the hell is happening there... everything seems fine, but in the end animation isn't right. this may take a few more days to fix :/
it's taking so long so it deserves an explanation:
hopefully, in the end, the tool will be much better. sadly - it'll take some more time v.v sorry!
Actually, its fine. Take whatever time you need, because this is volunteer work! You are writing code against a moving target as Spriter is still in beta. Do what you can at a pace you feel comfortable with. I'll check in now and then on github and see how its going. Thanks! :-)
On Tue, Jan 7, 2014 at 4:12 PM, Malhavok notifications@github.com wrote:
it's taking so long so it deserves an explanation:
- i've checked the entire processing system like 5 times already
- i contacted Edgar and talked with him about transformations in spriter and how (and why) are these handled
- i'm trying to rewrite and fix one of the bottom-most part of the code, that i relied on so far and took me a while to figure out, and any changes to that can break every other project
hopefully, in the end, the tool will be much better. sadly - it'll take some more time v.v sorry!
— Reply to this email directly or view it on GitHubhttps://github.com/Malhavok/Spriter2Unity/issues/5#issuecomment-31779755 .
do you mind if i pass this project to Mythgarr? he did great job developing an Unity plugin for Spriter and we'll be moving to it now and i've also noticed a similar problem with his implementation
No I don't mind. To be completely honest, I think that it should be Brash Monkey's job to support at least the major engines out there. Spine does. Before you go, I do wish to thank you for looking into this issue. I think its fantastic that the community has the get up and go to make things like this happen. I wouldn't feel bad about passing the torch on this. With Spriter's long development cycle, you were coding to a moving target and would be no doubt for some time to come.
Good luck Malhavok!
On Sat, Jan 25, 2014 at 4:38 AM, Malhavok notifications@github.com wrote:
do you mind if i pass this project to Mythgarr? he did great job developing an Unity plugin for Spriter and we'll be moving to it now and i've also noticed a similar problem with his implementation
— Reply to this email directly or view it on GitHubhttps://github.com/Malhavok/Spriter2Unity/issues/5#issuecomment-33285109 .
Hey there, first thing, big thanks to you, without your contributions Spriter and Unity would not be possible. Fantastic job!
Essentially my problem is that I am scaling a chest bone to simulate breathing, when imported into unity, the head actually scales and seems to lift up off the body. Also, I am not seeing the chest rotate properly. In spriter, this all looks fine.
I put a note in the assets folder further describing the problem.
Full Unity Project & Spriter files in Assets\Textures\Villain_1 to demonstrate the issue on my public box.com account: https://app.box.com/s/2qca6nwvtxxm3u93j0nx
I am using Unity 4.3 and Spriter B6.
Thanks much!