Manashiku / MMDGenshin

Shader written for MMD to replicate the visual style of Genshin Impact
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Post Rimlight normal Error #3

Closed Elysia-simp closed 11 months ago

Elysia-simp commented 1 year ago

While it's correct if you use Post Rim in MMM, In MMD the shader uses ADDUV4 (Custom Normals) Rather than the models actual normals, Which causes errors for Genshin models that don't have ADDUV4 to have no Rim Light and if there is an ADDUV4 the Rim doesn't look right.

Manashiku commented 11 months ago

https://github.com/Manashiku/MMDGenshin/releases/tag/1.1.7