'Resolution option invalid' while rendering with OpenGL
While rendering a scene using the -renderer opengl command, I get a 'Resolution option is invalid' error.
Just this morning everything was fine until I started encountering this issue. Usually running this command along with -p command opens a small interactive window which played the animation.
I have already tried specifying the quality and resolution, both manually by editing the config file and using the -q and -r commands. I have uninstalled and reinstalled Manim multiple times by using pip and Chocolatey as well to try and get it to work again.
I really like OpenGL as it gives me a faster preview without cluttering my screen too much by opening the media player every time I make any adjustments.
On the CLI the renderer flag needs to be passed with two dashes: manim --renderer opengl ..., otherwise your command is interpreted as passing the option "enderer" to the -r flag, which is the resolution.
'Resolution option invalid' while rendering with OpenGL
While rendering a scene using the -renderer opengl command, I get a 'Resolution option is invalid' error.
Just this morning everything was fine until I started encountering this issue. Usually running this command along with -p command opens a small interactive window which played the animation.
I have already tried specifying the quality and resolution, both manually by editing the config file and using the -q and -r commands. I have uninstalled and reinstalled Manim multiple times by using pip and Chocolatey as well to try and get it to work again.
I really like OpenGL as it gives me a faster preview without cluttering my screen too much by opening the media player every time I make any adjustments.
CMD commands
```py manim -renderer opengl -pqm fy.py ```