Mankarse / Zero-K-Debug

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Spring TYPE [ENGINE] BUG_REPORT_TITLE #14

Open Mankarse opened 6 months ago

Mankarse commented 6 months ago

BUG_REPORT_DESCRIPTION

GameID HasDesync GameStateFile
d2780666e964a40ac0fa7a1a02e8c57d No
597c066634c11532b93c1db42764f38c No
cc85066627ba2a83a8e19861f06c78a8 No
568c0666f976d589b00ab168032880a5 No
5c8f06665c5472229c6287609b621a7c No
Unknown No
Mankarse commented 6 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask ffffffff
[t=00:00:00.003850] [CpuId] found 16 cores and 32 logical cpus (mask: 0xffffffff) of type general
[t=00:00:00.003877] [CpuId] setting logical cpu affinity mask to 0xffffffff
[t=00:00:00.017997] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Games\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.021085] Using writeable configuration source: "E:\Games\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.021099] Using additional read-only configuration source: "E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\springsettings.cfg"
[t=00:00:00.046740] LogOutput initialized. Logging to E:\Games\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.046781] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.046916]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.046931]   
[t=00:00:00.046937]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.046944]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.046956]   Use "none" to disable the default log sections.
[t=00:00:00.046963] ============== </Log Sections> ==============

[t=00:00:00.046969] ============== <User Config> ==============
[t=00:00:00.047096]   AllowDeferredMapRendering = 1
[t=00:00:00.047106]   AllowDeferredModelRendering = 1
[t=00:00:00.047112]   BumpWaterAnisotropy = 2
[t=00:00:00.047117]   BumpWaterBlurReflection = 1
[t=00:00:00.047123]   BumpWaterDepthBits = 32
[t=00:00:00.047128]   BumpWaterReflection = 2
[t=00:00:00.047139]   BumpWaterTexSizeReflection = 256
[t=00:00:00.047144]   CamFreeScrollSpeed = 50
[t=00:00:00.047149]   CamMode = 1
[t=00:00:00.047155]   CamTimeExponent = 4.0
[t=00:00:00.047160]   CamTimeFactor = 1.0
[t=00:00:00.047166]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.047171]   EdgeMoveDynamic = 0
[t=00:00:00.047181]   EdgeMoveWidth = 0.003
[t=00:00:00.047186]   FPSFOV = 90
[t=00:00:00.047191]   FPSScrollSpeed = 50
[t=00:00:00.047197]   FontSize = 18
[t=00:00:00.047202]   Fullscreen = 0
[t=00:00:00.047211]   GrassDetail = 0
[t=00:00:00.047216]   GroundDecals = 5
[t=00:00:00.047221]   GroundDetail = 120
[t=00:00:00.047225]   GroundScarAlphaFade = 1
[t=00:00:00.047230]   HangTimeout = 30
[t=00:00:00.047235]   HardwareCursor = 1
[t=00:00:00.047242]   InitialNetworkTimeout = 0
[t=00:00:00.047247]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.047252]   LODScale = 1.000
[t=00:00:00.047257]   LODScaleReflection = 1.000
[t=00:00:00.047262]   LODScaleRefraction = 1.000
[t=00:00:00.047268]   LODScaleShadow = 1.000
[t=00:00:00.047278]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.047283]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.047289]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.047294]   LinkOutgoingBandwidth = 131072
[t=00:00:00.047300]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.047306]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.047311]   MSAALevel = 8
[t=00:00:00.047316]   MaxParticles = 25000
[t=00:00:00.047321]   MaxSounds = 32
[t=00:00:00.047328]   MaximumTransmissionUnit = 0
[t=00:00:00.047338]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.047343]   MiniMapCanFlip = 1
[t=00:00:00.047348]   MiniMapMarker = 0
[t=00:00:00.047354]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.047359]   MouseDragScrollThreshold = 0
[t=00:00:00.047364]   NetworkLossFactor = 1
[t=00:00:00.047370]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.047375]   OverheadScrollSpeed = 50
[t=00:00:00.047380]   ReconnectTimeout = 0
[t=00:00:00.047387]   RotOverheadScrollSpeed = 50
[t=00:00:00.047422]   RotateLogFiles = 1
[t=00:00:00.047431]   ShadowMapSize = 8192
[t=00:00:00.047436]   Shadows = 1
[t=00:00:00.047440]   ShowClock = 0
[t=00:00:00.047445]   ShowPlayerInfo = 0
[t=00:00:00.047451]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.047456]   TeamHighlight = 0
[t=00:00:00.047461]   UnitIconDist = 127
[t=00:00:00.047466]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.047471]   UseLuaMemPools = 0
[t=00:00:00.047477]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.047482]   VFSCacheArchiveFiles = 0
[t=00:00:00.047496]   VSync = 0
[t=00:00:00.047501]   Water = 4
[t=00:00:00.047506]   WindowPosY = 0
[t=00:00:00.047511]   XResolutionWindowed = 3840
[t=00:00:00.047516]   YResolutionWindowed = 2160
[t=00:00:00.047523]   snd_volmaster = 15
[t=00:00:00.047534] ============== </User Config> ==============

[t=00:00:00.047541] ============== <User System> ==============
[t=00:00:00.047547]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.047559]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.047572]        Compiler Version: gcc-13.2.0
[t=00:00:00.047616]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.047659]         Hardware Config: AMD Ryzen Threadripper 1950X 16-Core Processor ; 130953MB RAM, 150409MB pagefile
[t=00:00:00.047668]        Binary Word Size: 64-bit (native)
[t=00:00:00.047674]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.047680]      Physical CPU Cores: 16
[t=00:00:00.047685]       Logical CPU Cores: 32
[t=00:00:00.047697] ============== </User System> ==============

[t=00:00:00.047924] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.047932]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.047937]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.047942]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.047946]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.050408] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.050422] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.063463] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz}
[t=00:00:00.069062]     Display (Generic PnP Monitor)=1 modes=52 bounds={x=0, y=0, w=3840, h=2160}
[t=00:00:00.069077]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.069084]         [ 3] 3200x1800x24bpp@60Hz
[t=00:00:00.069091]         [ 5] 3072x1728x24bpp@60Hz
[t=00:00:00.069097]         [ 7] 2560x1440x24bpp@60Hz
[t=00:00:00.069103]         [ 8] 2048x1536x24bpp@60Hz
[t=00:00:00.069108]         [10] 1920x2160x24bpp@60Hz
[t=00:00:00.069114]         [11] 1920x1200x24bpp@60Hz
[t=00:00:00.069129]         [12] 1920x1080x24bpp@60Hz
[t=00:00:00.069136]         [18] 1760x990x24bpp@60Hz
[t=00:00:00.069142]         [21] 1680x1050x24bpp@60Hz
[t=00:00:00.069147]         [22] 1600x1200x24bpp@60Hz
[t=00:00:00.069153]         [23] 1600x900x24bpp@60Hz
[t=00:00:00.069166]         [24] 1440x900x24bpp@60Hz
[t=00:00:00.069171]         [25] 1366x768x24bpp@60Hz
[t=00:00:00.069176]         [26] 1280x1024x24bpp@75Hz
[t=00:00:00.069181]         [28] 1280x960x24bpp@60Hz
[t=00:00:00.069187]         [29] 1280x720x24bpp@60Hz
[t=00:00:00.069192]         [32] 1128x634x24bpp@60Hz
[t=00:00:00.069205]         [35] 1024x768x24bpp@75Hz
[t=00:00:00.069210]         [38] 832x624x24bpp@75Hz
[t=00:00:00.069216]         [40] 800x600x24bpp@75Hz
[t=00:00:00.069221]         [44] 720x480x24bpp@60Hz
[t=00:00:00.069226]         [46] 720x400x24bpp@70Hz
[t=00:00:00.069231]         [48] 640x480x24bpp@75Hz
[t=00:00:00.075950]     Display (Generic PnP Monitor)=2 modes=56 bounds={x=-1920, y=1080, w=1920, h=1080}
[t=00:00:00.075963]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.075969]         [ 7] 1760x990x24bpp@60Hz
[t=00:00:00.075983]         [10] 1680x1050x24bpp@60Hz
[t=00:00:00.075989]         [12] 1600x900x24bpp@60Hz
[t=00:00:00.075994]         [14] 1440x900x24bpp@60Hz
[t=00:00:00.075999]         [16] 1366x768x24bpp@60Hz
[t=00:00:00.076004]         [18] 1280x1024x24bpp@75Hz
[t=00:00:00.076017]         [21] 1280x960x24bpp@60Hz
[t=00:00:00.076030]         [23] 1280x720x24bpp@60Hz
[t=00:00:00.076037]         [26] 1152x864x24bpp@75Hz
[t=00:00:00.076044]         [29] 1128x634x24bpp@75Hz
[t=00:00:00.076050]         [32] 1024x768x24bpp@75Hz
[t=00:00:00.076057]         [36] 832x624x24bpp@75Hz
[t=00:00:00.076127]         [39] 800x600x24bpp@75Hz
[t=00:00:00.076137]         [44] 720x576x24bpp@60Hz
[t=00:00:00.076142]         [47] 720x480x24bpp@60Hz
[t=00:00:00.076147]         [49] 720x400x24bpp@70Hz
[t=00:00:00.076152]         [52] 640x480x24bpp@75Hz
[t=00:00:00.321804] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.322600] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<3840,2160>
[t=00:00:00.322641] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<3840,2160>
[t=00:00:00.499222] [GR::LogVersionInfo]
[t=00:00:00.499241]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.499248]     GL version  : 4.6.0 Compatibility Profile Context 24.1.1.231127
[t=00:00:00.499255]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.499262]     GL renderer : AMD Radeon VII
[t=00:00:00.499267]     GLSL version: 4.60
[t=00:00:00.499273]     GLEW version: 2.1.0
[t=00:00:00.499279]     GPU memory  : 80644MB (total) / 80644MB (available)
[t=00:00:00.499321]     SDL swap-int: 0
[t=00:00:00.499327]     SDL driver  : windows
[t=00:00:00.499332]     
[t=00:00:00.499338]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.499343]     GLSL shader support       : 1
[t=00:00:00.499349]     GL4 support               : 1
[t=00:00:00.499354]     FBO extension support     : 1
[t=00:00:00.499373]     NVX GPU mem-info support  : 0
[t=00:00:00.499385]     ATI GPU mem-info support  : 1
[t=00:00:00.499399]     Texture clamping to edge  : 1
[t=00:00:00.499408]     NPOT-texture support      : 1 (1)
[t=00:00:00.499424]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.499430]     texture query-LOD support : 1 (1)
[t=00:00:00.499438]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.499444]     Z-buffer depth            : 24 (-)
[t=00:00:00.499456]     primitive-restart support : 1 (1)
[t=00:00:00.499463]     clip-space control support: 1 (1)
[t=00:00:00.499470]     seamless cube-map support : 1 (1)
[t=00:00:00.499475]     frag-depth layout support : 1 (1)
[t=00:00:00.499481]     persistent maps support   : 1 (1)
[t=00:00:00.499493]     explicit attribs location : 1 (1)
[t=00:00:00.499501]     multi draw indirect       : 1 (-)
[t=00:00:00.499507]     array textures            : 1 (-)
[t=00:00:00.499513]     buffer copy support       : 1 (-)
[t=00:00:00.499518]     indirect draw             : 1 (-)
[t=00:00:00.499523]     base instance             : 1 (-)
[t=00:00:00.499528]     
[t=00:00:00.499533]     max. FBO samples              : 8
[t=00:00:00.499538]     max. FS/program texture slots : 32/160
[t=00:00:00.499544]     max. texture size             : 16384
[t=00:00:00.499558]     max. texture anisotropy level : 16.000000
[t=00:00:00.499566]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.499571]     max. draw-buffers             : 8
[t=00:00:00.499577]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.499583]     max. uniform buffer-bindings  : 84
[t=00:00:00.499588]     max. uniform block-size       : 4096KB
[t=00:00:00.499595]     max. storage buffer-bindings  : 96
[t=00:00:00.499601]     max. storage block-size       : 2047MB
[t=00:00:00.499605]     
[t=00:00:00.499615]     enable AMD-hacks : 1
[t=00:00:00.499622]     compress MIP-maps: 0
[t=00:00:00.499655]     Number of compressed texture formats: 33
[t=00:00:00.499689]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.499740] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.500054] [GR::UpdateGLConfigs]
[t=00:00:00.500091] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.500099] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.500869] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=50.000000, vsx=3840.000000, vsy=2081.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:00.500884] [GR::UpdateGLGeometry][2] winSize=<3840,2081>
[t=00:00:00.500889] [GR::InitGLState]
[t=00:00:00.500981] [GR::LogDisplayMode] display-mode set to 3840x2081x24bpp@60Hz (windowed::decorated)
[t=00:00:00.605131] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.617940] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 12ms
[t=00:00:00.635512] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Games/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.635540] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.636213] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.642625] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Games\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.642649] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.642852] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Games\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.643094] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.676222] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.677459] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.690083] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.690525] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.748042] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 72ms
[t=00:00:00.748084] [VFS] [SpringVFS::ReserveArchives<this=000002cf51c9b770>]
[t=00:00:00.748294] [VFS] [SpringVFS::AddArchive<this=000002cf51c9b770>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.763274] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002cf51c9b770 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.763301] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.779075] [ThreadPool::SetThreadCount][1] wanted=16 current=1 maximum=32 (init=1)
[t=00:00:00.783142] [ThreadPool::SetThreadCount][2] workers=15
[t=00:00:00.783265] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:00.783330] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.783319] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.783385] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.783524] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.783592] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:00.783603] [Threading] Worker 13 thread CPU affinity mask set: 0x1000
[t=00:00:00.783662] [Threading] Worker 12 thread CPU affinity mask set: 0x800
[t=00:00:00.783629] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.783608] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.783819] [Threading] Worker 15 thread CPU affinity mask set: 0x4000
[t=00:00:00.783634] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.783838] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:00.783686] [Threading] Worker 14 thread CPU affinity mask set: 0x2000
[t=00:00:00.783903] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:00.784366] [Threading] Main thread CPU affinity mask set: 0xffff8000
[t=00:00:00.784881][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.785021][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.785340][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.785370][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.785382][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.785464][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.802109][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.802172][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.802187][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "1 - ASUS VC239 (AMD High Definition Audio Device)"
[t=00:00:00.802206][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (4- TOPPING USB DAC)"
[t=00:00:00.802217][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.825474][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.852151][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002cf51ea7970(default) context=000002cf61f4d560  numChannels=2 frameSize=8
[t=00:00:00.852191][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.852213][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.852223][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.852232][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.852270][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.852305][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.852317][f=-000001] [Sound]   Devices:
[t=00:00:00.856109][f=-000001] [Sound]     [OpenAL Soft on Speakers (4- TOPPING USB DAC)]
[t=00:00:00.856131][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.856140][f=-000001] [Sound]     [OpenAL Soft on 1 - ASUS VC239 (AMD High Definition Audio Device)]
[t=00:00:00.856154][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.856163][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.858733][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.858770][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.899047][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 114ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Games\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 480032 MB
[t=00:00:00.904126][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.3.1"
[t=00:00:00.906048][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002cf51c9b770>(arName="Chobby v1.12.3.1", overwrite=false)] section=3 cached=0
[t=00:00:00.950256][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002cf51c9b770>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.950451][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002cf51c9b770>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.963939][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002cf51c9b770>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:01.204827][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:01.246047][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.247407][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.255847][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.256027][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:01.256058][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:01.256109][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:01.256336][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:01.256361][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:01.256384][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:01.256407][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:01.256434][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:01.256468][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:01.256497][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:01.256528][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Fontconfig error: Cannot load default config file
[t=00:00:01.257261][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:01.257448][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:01.257756][f=-000001] Spring.GetWindowGeometry, 3840, 2081, 0, 50, 29, 0, 0, 0
[t=00:00:01.257779][f=-000001] Spring.GetViewGeometry, 3840, 2081, 0, 0
[t=00:00:01.257788][f=-000001] gl.GetViewSizes, 3840, 2081
[t=00:00:01.257808][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:01.259185][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:01.259422][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:01.260153][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:01.261627][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:01.272733][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.273838][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:01.278016][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:01.279028][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:01.280534][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:01.281398][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:01.283509][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:01.681536][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:01.682418][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:01.682435][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:01.682443][f=-000001] [liblobby] port, 8200
[t=00:00:01.682461][f=-000001] [liblobby] protocol, zks
[t=00:00:01.682469][f=-000001] [liblobby] address, zero-k.info
[t=00:00:01.692397][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:01.696510][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:01.698141][f=-000001] [ChiliFX] Enabled: true
[t=00:00:01.699769][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:01.700753][f=-000001] [Chotify] Enabled: true
[t=00:00:01.703318][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:01.713435][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:01.713717][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:01.714413][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:01.716636][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:01.717521][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:01.722219][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:01.727773][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:01.731479][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:01.733974][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:01.736493][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:01.739791][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:01.742415][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:01.750507][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:01.757238][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:01.760654][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:01.771261][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:01.774635][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:01.781337][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
------- TRUNCATED -------
[t=01:49:06.127262][f=0018216]      thread=7 tasks=185 {sum,min,max,avg}{exec,wait}time={{4945.931, 0.001, 1126.432, 26.735}, {444344.781, 0.318, 4964.625, 2401.864}}ms
[t=01:49:06.127280][f=0018216]      thread=8 tasks=178 {sum,min,max,avg}{exec,wait}time={{4981.903, 0.001, 1125.057, 27.988}, {447415.281, 0.026, 5005.513, 2513.569}}ms
[t=01:49:06.127294][f=0018216]      thread=9 tasks=175 {sum,min,max,avg}{exec,wait}time={{4995.196, 0.001, 768.426, 28.544}, {445941.469, 0.163, 4993.247, 2548.237}}ms
[t=01:49:06.127308][f=0018216]      thread=10 tasks=180 {sum,min,max,avg}{exec,wait}time={{4976.921, 0.001, 743.447, 27.650}, {442974.406, 0.069, 5001.013, 2460.969}}ms
[t=01:49:06.127326][f=0018216]      thread=11 tasks=180 {sum,min,max,avg}{exec,wait}time={{4994.666, 0.001, 768.759, 27.748}, {439758.344, 0.071, 4975.169, 2443.102}}ms
[t=01:49:06.127341][f=0018216]      thread=12 tasks=175 {sum,min,max,avg}{exec,wait}time={{4968.735, 0.001, 1125.995, 28.393}, {443540.938, 0.337, 4992.855, 2534.520}}ms
[t=01:49:06.127355][f=0018216]      thread=13 tasks=168 {sum,min,max,avg}{exec,wait}time={{4966.145, 0.001, 768.307, 29.560}, {442977.188, 0.024, 4961.063, 2636.769}}ms
[t=01:49:06.127372][f=0018216]      thread=14 tasks=171 {sum,min,max,avg}{exec,wait}time={{4971.375, 0.001, 768.596, 29.072}, {441401.375, 0.086, 4969.661, 2581.295}}ms
[t=01:49:06.127387][f=0018216]      thread=15 tasks=182 {sum,min,max,avg}{exec,wait}time={{4940.494, 0.001, 1125.224, 27.146}, {439380.312, 0.167, 4964.538, 2414.177}}ms
[t=01:49:06.127397][f=0018216] [ThreadPool::SetThreadCount][2] workers=0
[t=01:49:06.127427][f=0018216] [ThreadPool::SetThreadCount][1] wanted=16 current=1 maximum=32 (init=1)
[t=01:49:06.128286][f=0018216] [ThreadPool::SetThreadCount][2] workers=15
[t=01:49:06.128412][f=0018216] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=01:49:06.128415][f=0018216] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=01:49:06.128431][f=0018216] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=01:49:06.128586][f=0018216] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=01:49:06.128639][f=0018216] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=01:49:06.128660][f=0018216] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=01:49:06.128874][f=0018216] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=01:49:06.128878][f=0018216] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=01:49:06.128910][f=0018216] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=01:49:06.128998][f=0018216] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=01:49:06.129043][f=0018216] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=01:49:06.129086][f=0018216] [Threading] Worker 12 thread CPU affinity mask set: 0x800
[t=01:49:06.129165][f=0018216] [Threading] Worker 13 thread CPU affinity mask set: 0x1000
[t=01:49:06.129297][f=0018216] [Threading] Worker 14 thread CPU affinity mask set: 0x2000
[t=01:49:06.129404][f=0018216] [Threading] Worker 15 thread CPU affinity mask set: 0x4000
[t=01:49:06.129462][f=0018216] [Threading] Main thread CPU affinity mask set: 0xffff8000
[t=01:49:06.129478][f=0018216] [SpringApp::Reload][2]
[t=01:49:06.129519][f=0018216] [DemoRecorder::WriteDemoFile] writing client-demo "E:\Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-03-29_09-52-28-842_Ravaged_v2_105.1.1-2314-g9e0bf7d BAR105.sdfz" (409517 bytes)
[t=01:49:06.129577][f=0018216] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:49:06.129588][f=0018216] [Game::KillLua][1] dtor=0 luaUI=000002cf14aed8d0
[t=01:49:06.129658][f=0018216] Start widgetHandler:Shutdown
[t=01:49:06.133492][f=0018216] Shutdown - SaveOrderList Complete
[t=01:49:06.134832][f=0018216] Writing last game win data
[t=01:49:06.142776][f=0018216] Shutdown - SaveConfigData Complete
[t=01:49:06.142807][f=0018216] Shutdown Widget - Chili Highlight
[t=01:49:06.142845][f=0018216] Shutdown Widget - Draw After Chili
[t=01:49:06.142866][f=0018216] Shutdown Widget - API Unit Tracker GL4
[t=01:49:06.142888][f=0018216] Shutdown Widget - EPIC Menu
[t=01:49:06.144628][f=0018216] Shutdown Widget - Depth of Field Shader
[t=01:49:06.144688][f=0018216] Shutdown Widget - Chili Widget Selector
[t=01:49:06.145890][f=0018216] Shutdown Widget - Chili Minimap
[t=01:49:06.146035][f=0018216] Shutdown Widget - Deferred rendering
[t=01:49:06.146116][f=0018216] Shutdown Widget - Local Team Colors
[t=01:49:06.146130][f=0018216] Shutdown Widget - Display Keys 2
[t=01:49:06.146176][f=0018216] Shutdown Widget - Save Game Menu
[t=01:49:06.146188][f=0018216] Shutdown Widget - Highlight Model Api GL4
[t=01:49:06.146222][f=0018216] Shutdown Widget - Unit Icons
[t=01:49:06.146262][f=0018216] Shutdown Widget - Noises
[t=01:49:06.146275][f=0018216] Shutdown Widget - Attrition Counter
[t=01:49:06.146576][f=0018216] Shutdown Widget - HealthBars
[t=01:49:06.147831][f=0018216] Shutdown Widget - BuildETA
[t=01:49:06.147851][f=0018216] Shutdown Widget - Win Counter
[t=01:49:06.147865][f=0018216] Shutdown Widget - EndGame APM stats
[t=01:49:06.147879][f=0018216] Shutdown Widget - Modular Comm Info
[t=01:49:06.147890][f=0018216] Shutdown Widget - Stereo3D
[t=01:49:06.147921][f=0018216] Shutdown Widget - State Reverse and Latency
[t=01:49:06.147933][f=0018216] Shutdown Widget - Transport AI
[t=01:49:06.147953][f=0018216] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:49:06.147971][f=0018216] Shutdown Widget - Showeco and Grid Drawer
[t=01:49:06.148004][f=0018216] Shutdown Widget - Point Tracker
[t=01:49:06.148019][f=0018216] Shutdown Widget - Music Player v2
[t=01:49:06.148067][f=0018216] Shutdown Widget - Missile Silo Range
[t=01:49:06.148082][f=0018216] Shutdown Widget - MinimapEvents
[t=01:49:06.148099][f=0018216] Shutdown Widget - Local Widgets Config
[t=01:49:06.148116][f=0018216] Shutdown Widget - Highlight Geos
[t=01:49:06.148146][f=0018216] Shutdown Widget - Grab Input
[t=01:49:06.148231][f=0018216] Input grabbing is disabled!
[t=01:49:06.148246][f=0018216] Shutdown Widget - Startup Info and Selector
[t=01:49:06.148265][f=0018216] Shutdown Widget - Defense Range Zero-K
[t=01:49:06.148302][f=0018216] Shutdown Widget - Darkening
[t=01:49:06.148323][f=0018216] Shutdown Widget - Context Menu
[t=01:49:06.148334][f=0018216] Shutdown Widget - Chili Spectator Panels
[t=01:49:06.148347][f=0018216] Shutdown Widget - Chili Nuke Warning
[t=01:49:06.148373][f=0018216] Shutdown Widget - Chili EndGame Window
[t=01:49:06.148396][f=0018216] Shutdown Widget - Chili Economy Panel Default
[t=01:49:06.148516][f=0018216] Shutdown Widget - CameraShake
[t=01:49:06.148532][f=0018216] Shutdown Widget - Reclaim Field Highlight
[t=01:49:06.148554][f=0018216] Shutdown Widget - Attack Warning
[t=01:49:06.148568][f=0018216] Shutdown Widget - Attack AoE
[t=01:49:06.148583][f=0018216] Shutdown Widget - UnitShapes
[t=01:49:06.148683][f=0018216] Shutdown Widget - Map Edge Extension
[t=01:49:06.149072][f=0018216] Shutdown Widget - Highlight Unit GL4 v2
[t=01:49:06.149090][f=0018216] Shutdown Widget - Selection Send
[t=01:49:06.149102][f=0018216] Shutdown Widget - LupsManager
[t=01:49:06.149133][f=0018216] Shutdown Widget - Newton Firezone
[t=01:49:06.149149][f=0018216] Shutdown Widget - Receive Units Indicator
[t=01:49:06.149162][f=0018216] Shutdown Widget - Chili Pro Console
[t=01:49:06.149883][f=0018216] Shutdown Widget - Persistent Build Height
[t=01:49:06.149912][f=0018216] Shutdown Widget - Lasso Terraform GUI
[t=01:49:06.149926][f=0018216] Shutdown Widget - Lups
[t=01:49:06.151033][f=0018216] Shutdown Widget - Chili Framework
[t=01:49:06.151058][f=0018216] Shutdown Widget - Mex Placement Handler
[t=01:49:06.151230][f=0018216] Shutdown Widget - Custom Markers
[t=01:49:06.151253][f=0018216] Shutdown Widget - Chili Core Selector
[t=01:49:06.151406][f=0018216] Shutdown Widget - Select Keys
[t=01:49:06.151438][f=0018216] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:49:06.151501][f=0018216] Shutdown Widget - Pause Screen
[t=01:49:06.151705][f=0018216] Shutdown Widget - Bloom Shader Deferred
[t=01:49:06.151750][f=0018216] Shutdown Widget - Text To Speech Control
[t=01:49:06.151764][f=0018216] Shutdown Widget - Layout Handler
[t=01:49:06.151779][f=0018216] Shutdown Widget - Color Blindness Correction
[t=01:49:06.151794][f=0018216] End widgetHandler:Shutdown
[t=01:49:06.208460][f=0018216] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 19912244, 0.0} allocedSize{int+, int-, ext}={0, 0, 3081565750}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0236}
[t=01:49:06.213511][f=0018216] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=01:49:06.213546][f=0018216] [Game::KillLua][3] dtor=0 luaRules=000002d09beb7f20
[t=01:49:06.213598][f=0018216] Start gadgetHandler:Shutdown
[t=01:49:06.213611][f=0018216] Shutdown - StartSetup
[t=01:49:06.213627][f=0018216] Shutdown - UnitMorph
[t=01:49:06.214396][f=0018216] Shutdown - Carrier Drones
[t=01:49:06.214418][f=0018216] Shutdown - Missile Silo Controller
[t=01:49:06.214432][f=0018216] Shutdown - Modular Comm Info
[t=01:49:06.214443][f=0018216] Shutdown - Terrain Texture Handler
[t=01:49:06.214456][f=0018216] Shutdown - UnitCloakShield
[t=01:49:06.214749][f=0018216] Shutdown - Starlight Handler
[t=01:49:06.214783][f=0018216] End gadgetHandler:Shutdown
[t=01:49:06.232658][f=0018216] Start gadgetHandler:Shutdown
[t=01:49:06.232693][f=0018216] Shutdown - Teleport Throw
[t=01:49:06.232735][f=0018216] Shutdown - UnitMorph
[t=01:49:06.232761][f=0018216] Shutdown - Commander Skin Renderer
[t=01:49:06.233793][f=0018216] Shutdown - Missile fired callins
[t=01:49:06.233812][f=0018216] Shutdown - Modular Comm Info
[t=01:49:06.233822][f=0018216] Shutdown - Retreat Command
[t=01:49:06.233841][f=0018216] Shutdown - Shockwaves
[t=01:49:06.233853][f=0018216] Shutdown - Unit tint API
[t=01:49:06.233871][f=0018216] Shutdown - Unit glow API
[t=01:49:06.233902][f=0018216] Shutdown - UnitCloakShield
[t=01:49:06.233950][f=0018216] Shutdown - Lups Cloak FX
[t=01:49:06.233964][f=0018216] Shutdown - Lups
[t=01:49:06.235210][f=0018216] Shutdown - Lups Shield
[t=01:49:06.235287][f=0018216] End gadgetHandler:Shutdown
[t=01:49:06.251308][f=0018216] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 951, 0.0} allocedSize{int+, int-, ext}={0, 0, 145586}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0063}
[t=01:49:06.256219][f=0018216] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:49:06.256342][f=0018216] [Game::KillLua][4] dtor=0
[t=01:49:06.256355][f=0018216] [Game::KillLua][5] dtor=0
[t=01:49:06.264506][f=0018216] [SpringApp::Reload][3]
[t=01:49:06.264541][f=0018216] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:49:06.284821][f=0018216] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:49:06.284858][f=0018216] [Sound] [Sound::UpdateThread][3] #sources=32 #items=37
[t=01:49:06.285025][f=0018216] [Sound] [Sound::UpdateThread][4] ctx=000002d0fec74a20 dev=000002cf15b070b0
[t=01:49:06.285116][f=0018216] [Sound] [Sound::UpdateThread][5] ctx=000002d0fec74a20 dev=000002cf15b070b0
[t=01:49:06.285130][f=0018216] [Sound] [Sound::Cleanup][alcDestroyContext(000002d0fec74a20)]
[t=01:49:06.285838][f=0018216] [Sound] [Sound::Cleanup][alcCloseDevice(000002cf15b070b0)]
[t=01:49:06.286045][f=0018216] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:49:06.311505][f=0018216] [Sound] [Sound::UpdateThread][6]
[t=01:49:06.312022][f=0018216] [SpringApp::Reload][4]
[t=01:49:06.312048][f=0018216] [Game::~CGame][1]
[t=01:49:06.312063][f=0018216] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:49:06.312078][f=0018216] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:49:06.312125][f=0018216] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:49:06.312143][f=0018216] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:49:06.312158][f=0018216] [Game::KillLua][4] dtor=1
[t=01:49:06.312188][f=0018216] [Game::KillLua][5] dtor=1
[t=01:49:06.312407][f=0018216] [Game::KillMisc][1]
[t=01:49:06.312447][f=0018216] [Game::KillMisc][2]
[t=01:49:06.312802][f=0018216] [Game::KillMisc][3]
[t=01:49:06.312821][f=0018216] [Game::KillRendering][1]
[t=01:49:06.313963][f=0018216] [~CRectangleOverlapHandler] 3% overlap reduction
[t=01:49:06.324810][f=0018216] [3DOParser::Kill] allocated 1 pieces
[t=01:49:06.324836][f=0018216] [S3OParser::Kill] allocated 5535 pieces
[t=01:49:06.325381][f=0018216] [AssParser::Kill] allocated 674 pieces
[t=01:49:06.344480][f=0018216] [Game::KillInterface][1]
[t=01:49:06.344644][f=0018216] [Game::KillInterface][2]
[t=01:49:06.344978][f=0018216] [Game::KillSimulation][1]
[t=01:49:06.345054][f=0018216] [Game::KillSimulation][2]
[t=01:49:06.368898][f=0018216] [CCollisionHandler] dis-/continuous tests: 0/63756051
[t=01:49:06.368971][f=0018216] [Game::KillSimulation][3]
[t=01:49:06.371457][f=0018216] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:49:06.371618][f=0018216] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:49:06.371665][f=0018216] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:49:06.371779][f=0018216] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:49:06.372000][f=0018216] [~CRectangleOverlapHandler] 3% overlap reduction
[t=01:49:06.378495][f=0018216] [LosHandler::Kill] raycast instance cache-{hits,misses}={1617,8001}; shared=0%; cached=17%
[t=01:49:06.384088][f=0018216] [Game::KillSimulation][4]
[t=01:49:06.468819][f=0018216] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=01:49:06.468869][f=0018216] [Game::~CGame][2]
[t=01:49:06.468879][f=0018216] [Game::~CGame][3]
[t=01:49:06.468966][f=0018216] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2589367 bytes sent   in 16002 packets (161.815 bytes/packet)
    1032328 bytes recv'd in 9321 packets (110.753 bytes/packet)
    {0.054x, 0.054x} relative protocol overhead {up, down}
    28214 incoming chunks dropped, 96706 outgoing chunks resent
    8983 incoming chunks processed

[t=01:49:06.469240][f=0018216] [SpringApp::Reload][5]
[t=01:49:06.469287][f=0018216] [SpringApp::Reload][6]
[t=01:49:06.469312][f=0018216] [VFS] [SpringVFS::UnMapArchives<this=000002cf51c9b770>(reload=1)] (#mod=8119 #map=121 #menu=2886)
[t=01:49:06.485498][f=0018216] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=01:49:06.486379][f=0018216] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\maps
[t=01:49:06.487225][f=0018216] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\games
[t=01:49:06.487514][f=0018216] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\packages
[t=01:49:06.527799][f=0018216] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms
[t=01:49:06.527829][f=0018216] [SpringApp::Reload][7]
[t=01:49:06.529093][f=0018216] [SpringApp::Reload][8]
[t=01:49:06.529405][f=0018216] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=01:49:06.529783][f=0018216] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=01:49:06.529841][f=0018216] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=01:49:06.529867][f=0018216] [Sound] [Sound::InitThread][1]
[t=01:49:06.529961][f=0018216] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=01:49:06.540693][f=0018216] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=01:49:06.540728][f=0018216] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=01:49:06.540747][f=0018216] [Sound] [Sound::OpenLoopbackDevice]  * "1" "1 - ASUS VC239 (AMD High Definition Audio Device)"
[t=01:49:06.540765][f=0018216] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (4- TOPPING USB DAC)"
[t=01:49:06.540804][f=0018216] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=01:49:06.549299][f=0018216] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=01:49:06.550353][f=0018216] [Sound] [Sound::OpenLoopbackDevice] device=000002d05fe92030(default) context=000002d0fec73980  numChannels=2 frameSize=8
[t=01:49:06.550384][f=0018216] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=01:49:06.550400][f=0018216] [Sound]   Vendor:         OpenAL Community
[t=01:49:06.550434][f=0018216] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=01:49:06.550454][f=0018216] [Sound]   Renderer:       OpenAL Soft
[t=01:49:06.550500][f=0018216] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=01:49:06.550561][f=0018216] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=01:49:06.550586][f=0018216] [Sound]   Devices:
[t=01:49:06.555724][f=0018216] [Sound]     [OpenAL Soft on Speakers (4- TOPPING USB DAC)]
[t=01:49:06.555744][f=0018216] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=01:49:06.555852][f=0018216] [Sound]     [OpenAL Soft on 1 - ASUS VC239 (AMD High Definition Audio Device)]
[t=01:49:06.555878][f=0018216] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=01:49:06.555889][f=0018216] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=01:49:06.556698][f=0018216] [Sound]   EFX Enabled: yes
[t=01:49:06.556718][f=0018216] [Sound] [Sound::UpdateThread][2]
[t=01:49:06.629899][f=0018216] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[t=01:49:06.630125][f=0018216] [SpringApp::Reload][10]
[t=01:49:06.630267][f=-000001] [SpringApp::Reload][11]
[t=01:49:06.630321][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.3.1"
[t=01:49:06.633432][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002cf51c9b770>(arName="Chobby v1.12.3.1", overwrite=false)] section=3 cached=1
[t=01:49:06.635509][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002cf51c9b770>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=01:49:06.635739][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002cf51c9b770>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=01:49:06.635913][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002cf51c9b770>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=01:49:06.839011][f=-000001] [SpringApp::Reload][12] #script=0
[t=01:49:06.840512][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000002cf51b456e0
[t=01:49:06.840555][f=-000001] SetLobbyButtonEnabled, true
[t=01:49:06.840669][f=-000001] SetLobbyFullscreenMode, 1, 3840, 2160
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In  battle lobby"}
[t=01:49:06.868366][f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0
[t=01:49:06.868393][f=-000001] [SpringApp::Reload][13] reloadCount=10

[t=01:49:06.868922][f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0
[t=01:49:06.868936][f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=0
[t=01:49:06.869048][f=-000001] TotalHideLobbyInterface, false
[t=01:49:06.869812][f=-000001] Warning: Couldn't find texture "LuaMenu/Images/MinimapThumbnailsFool's_mate_v0.6.jpg"!
[t=01:49:06.930590][f=-000001] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<3840,2160>
[t=01:49:06.930615][f=-000001] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<3840,2160>
[t=01:49:07.151500][f=-000001] SetLobbyFullscreenMode, 1, 3840, 2160
[t=01:49:07.326475][f=-000001] 
[t=01:49:07.326501][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=01:49:07.326515][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=01:49:07.326553][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=01:49:07.326573][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=3840, ssy=2160, wsx=3840, wsy=2160, wpx=0, wpy=0
[t=01:49:07.339147][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=3840, ssy=2160, wsx=3840, wsy=2081, wpx=0, wpy=29
[t=01:49:07.339182][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[t=01:49:07.340063][f=-000001] [GR::UpdateGLConfigs]
[t=01:49:07.340112][f=-000001] [GR::UpdateGLGeometry][1] winSize=<3840,2081>
[t=01:49:07.340903][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=50.000000, vsx=3840.000000, vsy=2081.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=01:49:07.340929][f=-000001] [GR::UpdateGLGeometry][2] winSize=<3840,2081>
[t=01:49:07.340941][f=-000001] [GR::InitGLState]
[t=01:49:07.341004][f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2081x24bpp@60Hz (windowed::decorated)
[t=01:49:07.341042][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[t=01:49:07.341308][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=01:49:07.341326][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=01:49:07.341339][f=-000001] 
[t=01:49:07.341349][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=01:49:07.341363][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=01:49:07.341374][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=01:49:07.356981][f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0
[t=01:49:07.357005][f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1
[t=01:49:07.382621][f=-000001] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,29> newRes=<3840,2081>
[t=01:49:07.382650][f=-000001] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,29> newRes=<3840,2081>
[t=01:49:07.478271][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=3840, ssy=2160, wsx=3840, wsy=2081, wpx=0, wpy=29
[t=01:49:07.478318][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=3840, ssy=2160, wsx=3840, wsy=2081, wpx=0, wpy=29
[t=01:49:07.478329][f=-000001] 
[t=01:49:07.478336][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=01:49:07.478345][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=01:49:07.478353][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=01:49:07.478368][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[t=01:49:07.478382][f=-000001] [GR::UpdateGLConfigs]
[t=01:49:07.478392][f=-000001] [GR::UpdateGLGeometry][1] winSize=<3840,2081>
[t=01:49:07.478405][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=50.000000, vsx=3840.000000, vsy=2081.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=01:49:07.478417][f=-000001] [GR::UpdateGLGeometry][2] winSize=<3840,2081>
[t=01:49:07.478423][f=-000001] [GR::InitGLState]
[t=01:49:07.478448][f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2081x24bpp@60Hz (windowed::borderless)
[t=01:49:07.478460][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=01:49:07.478608][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=01:49:07.478619][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=01:50:09.181989][f=-000001] ValidatePlayerList: Remove, syclamoth
[t=01:50:22.457673][f=-000001] Quitting...
[t=01:50:22.469271][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=01:50:22.469295][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=16 maximum=32 (init=0)
[t=01:50:22.499403][f=-000001]  [async=0] threads=16 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=01:50:22.499431][f=-000001]  [async=1] threads=16 tasks=15 {sum,avg}{exec,wait}time={{1.602, 0.107}, {7.197, 0.480}}ms
[t=01:50:22.499448][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.144, 0.144, 0.144, 0.144}, {0.197, 0.197, 0.197, 0.197}}ms
[t=01:50:22.499483][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.132, 0.132, 0.132, 0.132}, {0.040, 0.040, 0.040, 0.040}}ms
[t=01:50:22.499499][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.106, 0.106, 0.106, 0.106}, {0.516, 0.516, 0.516, 0.516}}ms
[t=01:50:22.499515][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.080, 0.080, 0.080, 0.080}, {0.698, 0.698, 0.698, 0.698}}ms
[t=01:50:22.499535][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.155, 0.155, 0.155, 0.155}, {0.002, 0.002, 0.002, 0.002}}ms
[t=01:50:22.499554][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.084, 0.084, 0.084, 0.084}, {0.083, 0.083, 0.083, 0.083}}ms
[t=01:50:22.499572][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.105, 0.105, 0.105, 0.105}, {0.296, 0.296, 0.296, 0.296}}ms
[t=01:50:22.499586][f=-000001]      thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.170, 0.170, 0.170, 0.170}, {0.203, 0.203, 0.203, 0.203}}ms
[t=01:50:22.499611][f=-000001]      thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.123, 0.123, 0.123, 0.123}, {0.471, 0.471, 0.471, 0.471}}ms
[t=01:50:22.499628][f=-000001]      thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.074, 0.074, 0.074, 0.074}, {0.558, 0.558, 0.558, 0.558}}ms
[t=01:50:22.499646][f=-000001]      thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.078, 0.078, 0.078, 0.078}, {0.647, 0.647, 0.647, 0.647}}ms
[t=01:50:22.499675][f=-000001]      thread=12 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.076, 0.076, 0.076, 0.076}, {0.733, 0.733, 0.733, 0.733}}ms
[t=01:50:22.499693][f=-000001]      thread=13 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.094, 0.094, 0.094, 0.094}, {0.783, 0.783, 0.783, 0.783}}ms
[t=01:50:22.499711][f=-000001]      thread=14 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.086, 0.086, 0.086, 0.086}, {0.937, 0.937, 0.937, 0.937}}ms
[t=01:50:22.499725][f=-000001]      thread=15 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.095, 0.095, 0.095, 0.095}, {1.032, 1.032, 1.032, 1.032}}ms
[t=01:50:22.499748][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=01:50:22.499760][f=-000001] [SpringApp::Kill][2]
[t=01:50:22.499850][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:50:22.534707][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:50:22.534745][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=01:50:22.534794][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002d0fec73980 dev=000002d05fe92030
[t=01:50:22.535117][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002d0fec73980 dev=000002d05fe92030
[t=01:50:22.535138][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002d0fec73980)]
[t=01:50:22.535756][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002d05fe92030)]
[t=01:50:22.535794][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:50:22.558274][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=01:50:22.563591][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=01:50:22.568889][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=01:50:22.677586][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 50846023, 0.0} allocedSize{int+, int-, ext}={0, 0, 6343049081}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0104}
[t=01:50:22.677820][f=-000001] [SpringApp::Kill][3]
[t=01:50:22.677833][f=-000001] [SpringApp::Kill][4] font=000002cf62365c80
[t=01:50:22.686344][f=-000001] [SpringApp::Kill][5]
[t=01:50:22.690757][f=-000001] [SpringApp::Kill][6]
[t=01:50:22.690773] [SpringApp::Kill][7]
[t=01:50:22.690804] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1920, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:50:22.690815] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {5600, 1048576, 1048576}, EBO = {11200, 2097152, 2097152}
[t=01:50:22.690842] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:50:22.690851] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:50:22.690863] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {10088, 65536, 65536}, EBO = {15132, 262144, 262144}
[t=01:50:22.690877] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:50:22.690886] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1308, 1048576, 1048576}, EBO = {1962, 2097152, 2097152}
[t=01:50:22.690896] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {46392, 1048576, 1048576}, EBO = {69588, 2097152, 2097152}
[t=01:50:22.690908] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:50:22.690918] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {8, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:50:22.690927] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:50:22.690947] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=01:50:22.690960] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1140, 1048576, 1048576}, EBO = {1710, 2097152, 2097152}
[t=01:50:22.783062] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:50:22.783086] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:50:22.783092] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=01:50:22.783099] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8478
[t=01:50:22.783105] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=01:50:22.784052] [VFS] [SpringVFS::DeleteArchives<this=000002cf51c9b770>]
[t=01:50:22.784069] [VFS] [SpringVFS::DeleteArchives<this=000002cf51c9b770>(section=0)] #archives[section]=0 #files[section]=0
[t=01:50:22.784078] [VFS] [SpringVFS::DeleteArchives<this=000002cf51c9b770>(section=1)] #archives[section]=0 #files[section]=0
[t=01:50:22.784087] [VFS] [SpringVFS::DeleteArchives<this=000002cf51c9b770>(section=2)] #archives[section]=4 #files[section]=439
[t=01:50:22.784102] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000002cf51ccae70)
[t=01:50:22.784236] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\cursors.sdz (000002cf51ccbe40)
[t=01:50:22.784298] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000002cf51ccad10)
[t=01:50:22.784390] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000002cfa6b34100)
[t=01:50:22.784564] [VFS] [SpringVFS::DeleteArchives<this=000002cf51c9b770>(section=3)] #archives[section]=0 #files[section]=2886
[t=01:50:22.784812] [VFS] [SpringVFS::DeleteArchives<this=000002cf51c9b770>(section=4)] #archives[section]=0 #files[section]=0
[t=01:50:22.784824] [VFS] [SpringVFS::DeleteArchives<this=000002cf51c9b770>(section=5)] #archives[section]=1 #files[section]=0
[t=01:50:22.784840] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000002cfa6b32420)
[t=01:50:22.787259] [VFS] [SpringVFS::DeleteArchives<this=000002cf51c9b770>(section=6)] #archives[section]=2 #files[section]=0
[t=01:50:22.787284] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\maps\Scaryland_V1.02.sd7 (000002cf51be1200)
[t=01:50:22.789433] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\maps\ravaged_v2.sd7 (000002d0918115b0)
[t=01:50:22.790257] [VFS] [SpringVFS::DeleteArchives<this=000002cf51c9b770>(section=7)] #archives[section]=0 #files[section]=0
[t=01:50:22.790275] [VFS] [SpringVFS::DeleteArchives<this=000002cf51c9b770>(section=8)] #archives[section]=1 #files[section]=0
[t=01:50:22.790284] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000002cf51ccadc0)
[t=01:50:22.791459] [SpringApp::Kill][8]
[t=01:50:22.791477] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:50:22.791485] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6389a80b0 (joinable=1)
[t=01:50:22.791505] [WatchDog::Uninstall][2]
[t=01:50:23.418562] [WatchDog::Uninstall][3]
[t=01:50:23.418591] [SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited