Closed mricher-git closed 1 year ago
Great. There is one more optional step that I would recommend but it requires a Release artifact before setting it up. Basically need to host a Repositories.json file and reference it in the Info.json. This allows UMM to auto update mods. Example:
"Repository": "https://raw.githubusercontent.com/ManlyMarco/RuntimeUnityEditor/master/Repository.json"
"HomePage": "https://github.com/ManlyMarco/RuntimeUnityEditor"
Homepage as well. Here is a sample of what the Repositories.json should look like (although some people just keep replacing a single entry with the latest)
{
"Releases": [
{
"Id": "RuntimeUnityEditor",
"Version": "4.3.1",
"DownloadUrl": "https://github.com/ManlyMarco/releases/download/v4.3.1/RuntimeUnityEditor_UMM_v4.3.1.zip"
"
},
{
"Id": "RuntimeUnityEditor",
"Version": "4.3.0",
"DownloadUrl": "https://github.com/ManlyMarco/releases/download/v4.3.0/RuntimeUnityEditor_UMM_v4.3.0.zip"
},
{
"Id": "RuntimeUnityEditor",
"Version": "4.2.0",
"DownloadUrl": "https://github.com/ManlyMarco/releases/download/v4.2.0/RuntimeUnityEditor_UMM_v4.2.0.zip"
}
]
}
I'm happy to change "owner" in Info.json and AssemblyInfo.cs to ManlyMarco for consistency. Closes #39 RuntimeUnityEditor_UMM_v4.2.0.0.zip