ManlyMarco / UniversalUnityDemosaics

A collection of universal demosaic BepInEx plugins for games made in Unity3D engine
https://www.patreon.com/ManlyMarco
GNU General Public License v3.0
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Log material name in DumbRendererDemosaic #2

Closed mossglen90 closed 1 year ago

mossglen90 commented 1 year ago

It would be useful if the material name is logged along with the renderer name in DumbRendererDemosaic.

Something along the lines of:

Logger.Log(LogLevel.Info, $"Removing mozaic material {renderer.material.name} from renderer {renderer.transform.name}");