Open XaeroVincent opened 3 years ago
Hello I am here now.
Any ETA on the Bluestacks libraries? ;-;
Any ETA on the Bluestacks libraries? ;-;
Bluestacks libraries aren't needed. The necessary Houdini libraries are already included with Bliss OS.
Any ETA on the Bluestacks libraries? ;-;
i damaged my install by trying
Any ETA on the Bluestacks libraries? ;-;
Bluestacks libraries aren't needed. The necessary Houdini libraries are already included with Bliss OS.
we can definitly improve if we have the bluestack libs because it doesn't crash as much in the download phase
keyboard mapping isn’t working
Should I make the translation layer or should [at]Marc-Pierre-Barbier make it?
keyboard mapping isn’t working
Should I make the translation layer or should [at]Marc-Pierre-Barbier make it?
i will work on it if i achieve to make the game run, so feel free to start
I don’t even have it running yet :( Also, it seems that Genshin Impact uses a timing attack to detect VM, so Windows version is officially hopeless. Only android is possible now... let’s hope it still works
I can nearly hear my SSD’s happiness as 39GB of virtual SSD is deleted from the system
im going to try the lastest blissos release to see if it change something
1.7GB, this may take some time...
I don’t even have it running yet :( Also, it seems that Genshin Impact uses a timing attack to detect VM, so Windows version is officially hopeless. Only android is possible now... let’s hope it still works
They make so much effort to block Windows VMs now, yet it's still easy to bypass the anti-cheat altogether, which is how others are playing it on Linux via Wine with throwaway accounts. Stupid decisions on the developers part.
Any ETA on the Bluestacks libraries? ;-;
i damaged my install by trying
Any ETA on the Bluestacks libraries? ;-;
Bluestacks libraries aren't needed. The necessary Houdini libraries are already included with Bliss OS.
we can definitly improve if we have the bluestack libs because it doesn't crash as much in the download phase
Slightly less crashing but it still did crash a ton of times during the download phase. I wouldn't really consider it much of an improvement (if any). The improvement with Bluestacks is the super easy keyboard mapping.
What might be an improvement is distributing updated Bliss OS disk images with Genshin Impact fully pre-installed?
What might be an improvement is distributing updated Bliss OS disk images with Genshin Impact fully pre-installed?
yea great idea
Though I am unsure of the legality of such a thing... aka unsure if we can distribute disk images containing Genshin Impact
Though I am unsure of the legality of such a thing... aka unsure if we can distribute disk images containing Genshin Impact
i don't want to read the genshin licence ...
Another thing that might be a problem for using Bluestacks houdini is that it's based on Android 7.1 but Bliss OS is Android 9.
There are different versions of Houdini for different Android versions, such as Houdini7_x/y/z.sfs vs 9_x/y/z.sfs
Though I am unsure of the legality of such a thing... aka unsure if we can distribute disk images containing Genshin Impact
i don't want to read the genshin licence ...
I'm guessing we're already violating the license by just playing the game in a VM in the first place.
Though I am unsure of the legality of such a thing... aka unsure if we can distribute disk images containing Genshin Impact
i don't want to read the genshin licence ...
I'm guessing we're already violating the license by just playing the game in a VM in the first place.
I mean, I never saw anything in the agreement about a VM :/ .
It says that we cannot tamper with the anticheat, nothing about not running it in emulators or VMs, it also says that we cannot disable the anticheat, but this is not the primary goal of running it in a vm
Le 18 févr. 2021 à 13:12, FarLanderCraft notifications@github.com a écrit :
Though I am unsure of the legality of such a thing... aka unsure if we can distribute disk images containing Genshin Impact
i don't want to read the genshin licence ...
I'm guessing we're already violating the license by just playing the game in a VM in the first place.
I mean, I never saw anything in the agreement about a VM :/ .
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The primary goal is actually to ensure compatibility while they can’t, so this should be legal AND ToS compliant
Le 18 févr. 2021 à 13:31, pika chu pikachu25215@gmail.com a écrit :
It says that we cannot tamper with the anticheat, nothing about not running it in emulators or VMs, it also says that we cannot disable the anticheat, but this is not the primary goal of running it in a vm
Le 18 févr. 2021 à 13:12, FarLanderCraft notifications@github.com a écrit :
Though I am unsure of the legality of such a thing... aka unsure if we can distribute disk images containing Genshin Impact
i don't want to read the genshin licence ...
I'm guessing we're already violating the license by just playing the game in a VM in the first place.
I mean, I never saw anything in the agreement about a VM :/ .
— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub, or unsubscribe.
If this is a 15FPS on a 1070M, on an i5-5250U iGPU, this will be 1fps :( This means that playing Genshin on my PC will be impossible :( Of course, playing on a macbook isn’t exactly the best idea, but syscall user dispatch isnt out yet so no wine, so my only options are still limited
Le 18 févr. 2021 à 13:31, pika chu pikachu25215@gmail.com a écrit :
It says that we cannot tamper with the anticheat, nothing about not running it in emulators or VMs, it also says that we cannot disable the anticheat, but this is not the primary goal of running it in a vm
Le 18 févr. 2021 à 13:12, FarLanderCraft notifications@github.com a écrit :
Though I am unsure of the legality of such a thing... aka unsure if we can distribute disk images containing Genshin Impact
i don't want to read the genshin licence ...
I'm guessing we're already violating the license by just playing the game in a VM in the first place.
I mean, I never saw anything in the agreement about a VM :/ .
— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub, or unsubscribe.
If this is a 15FPS on a 1070M, on an i5-5250U iGPU, this will be 1fps :( This means that playing Genshin on my PC will be impossible :( Of course, playing on a macbook isn’t exactly the best idea, but syscall user dispatch isnt out yet so no wine, so my only options are still limited … Le 18 févr. 2021 à 13:31, pika chu @.> a écrit : It says that we cannot tamper with the anticheat, nothing about not running it in emulators or VMs, it also says that we cannot disable the anticheat, but this is not the primary goal of running it in a vm >> Le 18 févr. 2021 à 13:12, FarLanderCraft @.> a écrit : >> > > Though I am unsure of the legality of such a thing... aka unsure if we can distribute disk images containing Genshin Impact > > i don't want to read the genshin licence ... > > I'm guessing we're already violating the license by just playing the game in a VM in the first place. > > I mean, I never saw anything in the agreement about a VM :/ . > > — > You are receiving this because you are subscribed to this thread. > Reply to this email directly, view it on GitHub, or unsubscribe.
That's with "low" settings. You could try with "lowest" and turn off AA, but yeah it won't be great and the experience is worse than when it ran in a Windows VM.
This game requires higher-end Android smart phones (Snapdragon 845 or better is recommended) since they don't really water it down compared to the PC version and I'm guessing the x64 to Aarch64 translation is eating up a lot of resources.
You could create a spare throwaway account and play the game with Wine and the game patcher. It would be a far better experience than what we're doing here, just riskier.
If you're using a Macbook with macOS, you can just install Bluestacks 4 64-bit for Mac. It might run better compared to Android x86? Just make sure it's the 64-bit version with 64-bit Android.
From what I've read the "syscall user dispatch" wont magically allow anti-cheat kernel drivers to work under Wine. IIRC, it's more for allowing anti-tamper and other forms of DRM like Denuvo to behave better under Wine and Linux.
im used to 60fps on my ipad... may as well play on it i think the best idea might be to just play on a mobile device at this point
Le 18 févr. 2021 à 15:30, XaeroVincent notifications@github.com a écrit :
If this is a 15FPS on a 1070M, on an i5-5250U iGPU, this will be 1fps :( This means that playing Genshin on my PC will be impossible :( Of course, playing on a macbook isn’t exactly the best idea, but syscall user dispatch isnt out yet so no wine, so my only options are still limited … Le 18 févr. 2021 à 13:31, pika chu @.> a écrit : It says that we cannot tamper with the anticheat, nothing about not running it in emulators or VMs, it also says that we cannot disable the anticheat, but this is not the primary goal of running it in a vm >> Le 18 févr. 2021 à 13:12, FarLanderCraft @.> a écrit : >> > > Though I am unsure of the legality of such a thing... aka unsure if we can distribute disk images containing Genshin Impact > > i don't want to read the genshin licence ... > > I'm guessing we're already violating the license by just playing the game in a VM in the first place. > > I mean, I never saw anything in the agreement about a VM :/ . > > — > You are receiving this because you are subscribed to this thread. > Reply to this email directly, view it on GitHub, or unsubscribe.
That's with "low" settings. You could try with "lowest" and turn off AA, but yeah it won't be great and the experience is worse than when it ran in a VM.
This game requires higher-end Android smart phones (Snapdragon 845 or better is recommended) since they don't really water it down compared to the PC version.
You could create a spare throwaway account and play the game with Wine and the game patcher. It would be a far better experience than what we're doing here, just riskier.
— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub, or unsubscribe.
yeah uhh is this normal
Are you on macOS or is that just a Mac Linux theme?
On macOS
Now it says it's i686. WHAT IS WRONG WITH YOU QEMU sorry had to vent
Have you tried Bluestacks for Mac?
https://www.bluestacks.com/download.html
Or does the Mac version only support 32-bit Android games?
Exactly. Also, now it boots
Something went wrong I hate windows... wait this is not windows
Looks like the macOS version supports 64-bit ARM:
Wait what installing now
oh it's 11.12
Looks like the macOS version supports 64-bit ARM:
Question is: is it ARMv8?
oh it's 11.12
Yep, 11.13 would be better since it has Google Play support but Virgil is broken under it, so you have to use 11.12 and side-load the game.
I would assume ARMv8 is supported since the game worked under BlueStacks on Windows. I'd assume the Android images used are the same or very similar.
Even though I have the game installed and was working, I'm having a hell of time getting the game to start again a second time. The game just keeps crashing for me now. :(
Installing 11.12 actually installed 11.11...?
Installing 11.12 actually installed 11.11...?
Developers probably forgot to update the version references but if you go to About Tablet it will say Bliss 11.12.
It just drops me to a CLI
You can try my qemu args (making any necessary changes for macOS):
#!/bin/bash
qemu-system-x86_64 \
-m 8192 -smp 4 \
-cpu host \
-machine q35 \
-name Android \
-boot menu=on \
-drive file=$HOME/AndroidVM/android.qcow2,if=virtio \
-enable-kvm \
-device nec-usb-xhci \
-device usb-tablet \
-nic user \
-net user,hostfwd=tcp::5555-:22 \
-soundhw hda \
-device virtio-vga,virgl=on \
-display sdl,gl=on
But you're probably just wasting your time and Bluestacks would work better.
Or if you have an M1-based Mac, maybe it can run the iOS version of the game? I know that is one of the perks of the new 'Apple Silicon' Macs.
Again
Running Linux has its perks, like actual KVM support and not having to use hvf
Wait... does Virgil 3D renderer even work on macOS hosts?
Aaaaand we know why it's broken on macOS. I will try to help, but note that my Linux box is a 535NP Samsung laptop (yes the one with the EFI corruption lol)
Starting the Engine, please wait
Nope.
In the settings it doesnt give an option for ARM64 like shown in the earlier screenshot?
Turns out you have to restart for EVERY SINGLE setting change
Aaaand it works.
Aaaaand it crashes, blackscreen, MacBook Air early 2015.
ok so now entire Bluestacks crashes... but QEMU not an option...
I got the game to work under Bliss OS 11.12 with QEMU & Virgil virtual GPU.
I've set the VM to 4 CPU cores and 8GB of RAM.
Download the game from APKPure and download an XAPK Installer app to install it in XAPK form. The game will crash numerous times during the download. Just keep trying. Press the Windows key on the keyboard once the game starts downloading from the 3D menu then open System Monitor to look at the network download traffic. The game may crash but continue to download it's 9GB of data. Try redoing the steps again if the network traffic and CPU usage falls to near zero. Eventually the game will download and once the game is downloaded, it doesn't appear to crash anymore (so far).
Keyboard mapping isn't working (Octopus doesn't seem to launch the game), however the game thankfully responds to mouse input!!
You can move your character around by moving the mouse cursor towards the bottom left hand corner of the screen (but not all the way to the end) and hold the left mouse button. Your character will move when you move your mouse while holding the left button down. Other actions can be done by clicking their respective buttons.
The framerate isn't great (maybe 10 to 15 FPS) but MUCH better compared to the nested virtualization under a Windows VM + Bluestacks that I had working prior. I have the graphics settings set at "Low". This level of performance is with a Core i7 6700HQ, 32GB RAM, and a GTX 1070 Mobile. A better computer will obviously yield better performance results.