Eventually We're going to need to start splicing maps, which means we need to start keeping track of points on the map edge for Saddles and RunOffs. This will be vital to connecting walks/features from different Domains.
These points will need to be resilient to "sparse exports" which will exclude things like multipoints.
Eventually We're going to need to start splicing maps, which means we need to start keeping track of points on the map edge for Saddles and RunOffs. This will be vital to connecting walks/features from different Domains.
These points will need to be resilient to "sparse exports" which will exclude things like multipoints.