Closed GoogleCodeExporter closed 9 years ago
This is not an issue, but the fact that libSampleRate is CPU hungry. This means
both cores are at 100% until the playing track and the next one have been
upsampled.
Even some systems can't cope with it to allow realtime playback: this makes
pauses until the upsampling process progresses enough.
Original comment by au.damie...@gmail.com
on 24 Apr 2011 at 3:39
Original issue reported on code.google.com by
texaspe...@gmail.com
on 24 Apr 2011 at 12:45