Closed JimmyRaz closed 7 years ago
You can't, without nasty hacks (string matching) look at dialogue swf. I did it with an SKSE plugin, which bypassed the message box callback. It was pretty clean.
You won't find hotkey stuff in UI.
Thanks for your help. Would there be any chance to change the message box into just a message? So it displayed but did to stop the game.
Is it an actual Message Box or a scripted box that they fill the properties with?
On Wed, Apr 19, 2017 at 2:33 PM, Mardoxx notifications@github.com wrote:
Closed #9 https://github.com/Mardoxx/skyrimui/issues/9.
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Yes that is possible as I did for the nopoisonsdialogue but not from Ui side. This was done as SKSE plugin
Thanks Mardoxx,
We do not have SKSE for SE. So without it, it can not be done? You probably just saved me several hours of time.
On Wed, Apr 19, 2017 at 2:51 PM, Mardoxx notifications@github.com wrote:
Yes that is possible as I did for the nopoisonsdialogue but kot fro. Ui side. This was done as SKSE plugin
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No, not yet anyway!
As far as SKSE, I am staying clear of that because I think Bethesda is going to be bringing back paid mods. The big money there will be in XBox and I suspect PlayStation will be removing their "No External Access" rules also.
I suppose the Hotkeys can not be death with without SKSE either?
If you can think of a way to get your no potions Mod to work without SKSE please let me know.
Thanks Again you saved me a lot of time.
On Wed, Apr 19, 2017 at 3:01 PM, Mardoxx notifications@github.com wrote:
No, not yet anyway!
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"As far as SKSE, I am staying clear of that because I think Bethesda is going to be bringing back paid mods. "
Not sure what you are getting at here
SKSE will most likely not work with consoles. I want my mod to be full compatible with them. My mod is not a UI mod it is a game overhaul. I just wanted to make those changes to the UI for the Mod. Of course it would also be useful for the Vanilla game also.
On Wed, Apr 19, 2017 at 3:14 PM, Mardoxx notifications@github.com wrote:
"As far as SKSE, I am staying clear of that because I think Bethesda is going to be bringing back paid mods. "
Not sure what you are getting at here
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Right and you thought you'd piggyback of my work to make money?
What?? Of course not. Why would I have mentioned that if I was attempting to do that. If you contributed to the Mod and paid Mods where not tried again. I would give you full credit. If they were you would certainly be entitled to some compensation.
On Wed, Apr 19, 2017 at 3:21 PM, Mardoxx notifications@github.com wrote:
Right and you thought you'd piggyback of my work to make money?
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Was just gonna say good luck to you :p
Please don't take this the wrong way, but you are little twat.:p
On Wed, Apr 19, 2017 at 3:32 PM, Mardoxx notifications@github.com wrote:
Was just gonna say good luck to you :p
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I think we made well under $500 for SkyUI in donations over the past 6 years!
Mardoxx,
I have never used SkyUI. I was just asking you for some very simple information regarding the UI and you freak on me? I am not to blame for the leach fest the Nexus and Steam created.
Now they are leaching up Mods on Bethesda.
This is what I waned to be able to do with the UI.
Does that sound like a copy of your work? I hope not those are all original ideas.
Thanks again for taking 5 Min of your time to save me several hours of wasted time. I have done the same for others.
On Wed, Apr 19, 2017 at 3:37 PM, Mardoxx notifications@github.com wrote:
Closed #9 https://github.com/Mardoxx/skyrimui/issues/9.
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I have looked through the source code thoroughly and have not been able to find these scripts and functions.
When the player uses a poison in the game, a message box stops the game and asks the player if they want to poison the weapon. I want to disable that. I can not find it anywhere in the game or in the UI.
I want to add 4 new hot keys. Can not find the Hotkey Script or Function anywhere in the UI.
I have searched everywhere for information on the UI but have come up completely empty handed.
Can you please give me some direction on how to find these functions or even the script properties?
Also, If I decompile and recompile a Menu.swf and place it in an Archive, will it even work?
Thank You for your time.