MarekKowalski / LiveScan3D

LiveScan3D is a system designed for real time 3D reconstruction using multiple Azure Kinect or Kinect v2 depth sensors simultaneously at real time speed.
MIT License
749 stars 202 forks source link

detail steps or video about calibrate #37

Open pczebra opened 5 years ago

pczebra commented 5 years ago

nice work you did! i have trouble with calibration, could you give me more details with calibration, or a demo video is perfect.

MarekKowalski commented 5 years ago

Hi,

Have you read the instructions under the link below? https://github.com/MarekKowalski/LiveScan3D/blob/master/docs/manual.pdf If yes, could you specify what you are having issues with exactly?

Marek

pczebra commented 5 years ago

Hi,

Have you read the instructions under the link below? https://github.com/MarekKowalski/LiveScan3D/blob/master/docs/manual.pdf If yes, could you specify what you are having issues with exactly?

Marek

i have read this manual,and tried to calibrate with a box. i have got marker coordinates(with red lines) and kinect coordinates(with green lines) in the live view window, but i didn't get the message:" Calibrated = true". And another question bothers me a lot. My computer has i7-7700 CPU, 8G memory with 6G GTX1060 GPU, but the LiveScanClient only has a 1.3 frame rate, what should i do to enlarge the frame rate.

MarekKowalski commented 5 years ago

Hi,

I presume you are compiling the code from source, is that correct? If so, are you compiling in Release (as opposed to Debug) and without the Debugger attached (Ctrl+F5 in Visual Studio)? When compiling in Debug mode the Calibrated=true does not appear for some reason. it should be fine in Release mode.

Let me know if that helps,

Marek

pczebra commented 5 years ago

Hi,

I presume you are compiling the code from source, is that correct? If so, are you compiling in Release (as opposed to Debug) and without the Debugger attached (Ctrl+F5 in Visual Studio)? When compiling in Debug mode the Calibrated=true does not appear for some reason. it should be fine in Release mode.

Let me know if that helps,

Marek

yes, i compiled the code from source in Debug mode, maybe i should try to compile it in release mode.

thank you for your answering, and thank you for your great work.

JohnnistWangc commented 4 years ago

help! Why can't I calibrate it? How do you calibrate the calibration of the parameters successfully?

MarekKowalski commented 4 years ago

Hey, did you take a look at the manual in the docs directory? Did you print the markers and put them in the scene?