MarekKowalski / LiveScan3D

LiveScan3D is a system designed for real time 3D reconstruction using multiple Azure Kinect or Kinect v2 depth sensors simultaneously at real time speed.
MIT License
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Q: Camera cannot be successfully calibrated #42

Closed JohnnistWangc closed 4 years ago

JohnnistWangc commented 4 years ago

Capture

MarekKowalski commented 4 years ago

Hi, did you look at the manual in the docs? Did you print the markers and put them in the scene?

Marek

JohnnistWangc commented 4 years ago

Thank you very much for your help. The following picture is a reconstruction of the school bag. bag The effect is good, but there are still some problems. The frame rate collected when rebuilding the dynamic object is too small, causing the image to be ghosted, and whether the slot can be further optimized ?

MarekKowalski commented 4 years ago

What framerate do you see? (it's the number on top of the live view window). Are you compiling in Debug or Release mode? If everything is compiled in release you should get 25-30fps.

JohnnistWangc commented 4 years ago

Yes, but I can only get less than 10fps, and I am using the release version, not the debug version. I checked the "filtering" option.

MarekKowalski commented 4 years ago

The filtering can slow things down. How fast is it without filtering? The filtering speed depends on the number of points, so limiting the volume you are using (through settings) will speed things up. You can also play around with the N neigbours parameter to speed the filtering up.