LiveScan3D is a system designed for real time 3D reconstruction using multiple Azure Kinect or Kinect v2 depth sensors simultaneously at real time speed.
Thank you in advance for sharing this great work! Great help for me.
I have obtained a translation vector and rotation matrix from the sensor coordinate system to the landmark coordinate system, but I don't know how to convert it into a Matrix4 × 4 matrix in Unity3D.
![Uploading image.png…]()
So, could you help me get the Matrix 4 × 4 in unity3D, or the rotation angle along the x, y, and z axes?
I would appreciate it if you could make some suggestions.
Thank you in advance for sharing this great work! Great help for me. I have obtained a translation vector and rotation matrix from the sensor coordinate system to the landmark coordinate system, but I don't know how to convert it into a Matrix4 × 4 matrix in Unity3D. ![Uploading image.png…]() So, could you help me get the Matrix 4 × 4 in unity3D, or the rotation angle along the x, y, and z axes? I would appreciate it if you could make some suggestions.