Closed DerxwnaKapsyla closed 1 year ago
It needs to be Gentle
. It's case-sensitive currently.
I'm trying to find where it needs to be changed in my project, but the only places where the term GENTLE
is being used that was by my hand is in trainers.txt, however by altering it there I make it so the game no longer compiles in RPG Maker XP. Is there something I'm overlooking or forgetting?
Must be that old versions of Essentials used capitalized natures then. You could update hardcoded_data.json
yourself, or wait a few releases until the hardcoded data system is reworked.
Which version of Essentials do you think you're using?
In my case, at the very least, I am using v21.1, with the latest hotfixes applied. So, this has me confused as well too.
Then perhaps it's PBS from an old version of Essentials, but the v21.1 compiler is compatible with uppercase values?
I'm pretty sure it always has been... Like I mentioned, when I changed it to lowercase to test, it threw up an error saying that "Gentle" wasn't a valid nature.
I will look into it further in that case.
Natures have always been capitalized, at least they were in v17 and v21, so the nature data in hardcoded_data.json
was wrong. This is what it should be:
"natures": [
"HARDY",
"LONELY",
"BRAVE",
"ADAMANT",
"NAUGHTY",
"BOLD",
"DOCILE",
"RELAXED",
"IMPISH",
"LAX",
"TIMID",
"HASTY",
"SERIOUS",
"JOLLY",
"NAIVE",
"MODEST",
"MILD",
"QUIET",
"BASHFUL",
"RASH",
"CALM",
"GENTLE",
"SASSY",
"CAREFUL",
"QUIRKY"
],