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MarkZH
/
Genetic_Chess
An amateur attempt at breeding a chess-playing AI.
MIT License
10
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2
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Create function for extracting all players from command line options
#155
MarkZH
closed
5 days ago
0
Simpler PGN reading
#154
MarkZH
closed
1 week ago
1
Move all PGN code out of Board and into PGN.h/PGN.cpp
#153
MarkZH
closed
6 days ago
0
confirm_pgn_record() should return void or throw exception on failure
#152
MarkZH
closed
1 week ago
0
Resignation gene
#151
MarkZH
opened
2 months ago
0
PGN reading improvements
#150
MarkZH
closed
2 months ago
0
Check variations in PGN confirmation
#149
MarkZH
closed
2 months ago
0
Resignation gene
#148
MarkZH
opened
3 months ago
5
Plot age of oldest AI vs time
#147
MarkZH
closed
3 months ago
0
Implement pondering
#146
MarkZH
opened
3 months ago
0
Move code out of main.cpp
#145
MarkZH
closed
3 months ago
1
C++23
#144
MarkZH
closed
2 months ago
1
Check whether reversing file-first/rank-first ordering/indexing makes a speed difference
#143
MarkZH
opened
8 months ago
0
PGN parser does not handle % at the beginning of a line
#142
MarkZH
closed
8 months ago
1
Mutations can disable genes
#141
MarkZH
closed
8 months ago
0
Try probabilistic mode of disabling genes
#140
MarkZH
closed
8 months ago
2
Add blank line between PGN headers and game text
#139
MarkZH
closed
9 months ago
1
Incorrect semicolon comment removal
#138
MarkZH
closed
9 months ago
0
Delete en passant class
#137
MarkZH
closed
9 months ago
0
Mark genome with most wins in gene plots
#136
MarkZH
closed
9 months ago
1
Replace `Square` index member with rank and file
#135
MarkZH
closed
10 months ago
1
Game analysis scripts slow due to reading game file multiple times
#134
MarkZH
closed
10 months ago
1
Enlarged board for outside board detection
#133
MarkZH
opened
1 year ago
3
Replace nested array of all moves with a move generator in each piece
#132
MarkZH
opened
1 year ago
3
Add noise to evaluations
#131
MarkZH
closed
9 months ago
3
Fix PGN reading and writing
#130
MarkZH
closed
1 year ago
0
Move sorter partitioning
#129
MarkZH
closed
1 year ago
1
Remove mutable from Minimax_AI search cache
#128
MarkZH
closed
1 year ago
1
Use moving average rather than cumulative percentages for game ending and game opening plots
#127
MarkZH
closed
1 year ago
0
Allow for gene sorting and disabling
#126
MarkZH
closed
8 months ago
2
Try removing normalizing of most gene values
#125
MarkZH
closed
1 year ago
1
Remove blocking piece counting from Castling Possible Gene
#124
MarkZH
closed
1 year ago
0
LaTeX documentation out of date
#123
MarkZH
opened
1 year ago
0
Investigate libchess performance and code
#122
MarkZH
opened
1 year ago
0
Add discovered checks to Move Sorting Gene king checkers sorter
#121
MarkZH
closed
1 year ago
0
Replace matlab and bash scripts with python+numpy+matplotlib
#120
MarkZH
closed
1 year ago
0
Try principle variation even if opponent did not make predicted move
#119
MarkZH
closed
1 year ago
2
Replace all octave/matlab scripts with python+numpy+matplotlib
#118
MarkZH
closed
1 year ago
0
C++23 std::to_underlying()
#117
MarkZH
closed
1 year ago
0
Improving attacking blocking structure
#116
MarkZH
closed
1 year ago
1
Improve time allocation with increment clocks
#115
MarkZH
closed
1 year ago
0
Implement scoped move instead of copying when minimax searching
#114
MarkZH
closed
1 year ago
6
Investigate running gene pool with std::transform with a parallel execution policy
#113
MarkZH
closed
1 year ago
1
UCI_Mediator does not handle searchmoves
#112
MarkZH
closed
2 years ago
0
More ways to sort moves during search
#111
MarkZH
closed
1 year ago
0
Make help printer
#110
MarkZH
closed
2 years ago
0
C++20 ranges algorithms
#109
MarkZH
closed
2 years ago
1
Make sure Sphere of Influence Gene is normalized
#108
MarkZH
closed
2 years ago
0
Perform full minimax search on all depth-2 moves
#107
MarkZH
closed
2 years ago
9
Delete Search strategy gene
#106
MarkZH
closed
2 years ago
0
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