Markemp / Cryengine-Converter

A c# program to convert Crytek files to Collada (XML) format
https://www.heffaypresents.com/GitHub/
GNU General Public License v2.0
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".dba" and ".caf" IVO format to CryXML conversion #169

Open Baconator650 opened 7 months ago

Baconator650 commented 7 months ago

SC currently has the .dba and .caf in IVO format.

Current SC workflows for animations requires them to be in a CryXML format to use the Dymek Engine to convert them to universal .HTR formats.

See current workflow below (also whos how the rotations are off).

https://youtu.be/B15UUYUOJMc

https://youtu.be/pGKvygQMKRU

https://youtu.be/JKndM3fLKv8

https://youtu.be/5gMvJBuXcT4

Markemp commented 6 months ago

Come on Ivo, give me a break. 😅

Added this to the 2.0 milestones.

Baconator650 commented 1 month ago

I am trying to get the StarFab community to look into accessing the animation database as most of the .caf files are located there. But there are a few still located in the data.p4k.

examples: "Data/Animations/Spaceships/Ships/ANVL/Carrack/Interior/Medbay/crk_med_bay_xray_bed_bed_activate.caf" "Data/Animations/Spaceships/Ships/ARGO/RAFT/Exterior/landing_gear_extend.caf" "Data/Animations/Spaceships/Ships/MISC/Fury/misc_fury_canopy_close.caf" "Data/Animations/Spaceships/Ships/ORIG/400i/Interiors/orig_400i_crew_wardrobe_left_door_close.caf"