Open BurntAussieTyre opened 6 months ago
Well my good sir, I am most certainly very interested! (for whatever that's worth)
I'm currently doing Godot 4 & Blender courses on Zenva and also parsing through teaching myself with the official & GDQuest Godot 4 demos, so as such GDScript is literally the only programing language I have any experience with.
C# isn't appealing to me because of the limited platform export options for 4.2. I also dislike the dependency on .NET and don't want to use VSCode (npp is the only txt editor for me).
I wanted to try and learn Godot-Rust, but the project is so archaic & obtuse. It's completely antithetical to using the Godot engine itself.
So GDScript is really the only option for me, plus I really like using the Script-IDE plugin.
I wanted to try and learn Godot-Rust
and I wanted to use grow-graphics ( Go + Godot 4.2.2 ) to use GoLang
I agree that it'd nice if it was GDScript... there aren't much in-game building systems with save\load for 3D godot available in the open
Hey, thanks :D Well, I have been working with C# for a long time. It was a natural choice. But I do plan to convert or rather make a GDScript version if there is enough interest.