I wish to make NPCs be attacked by hostile mobs and monsters while fighting them, and so that once they die, they'll respawn after some time like nothing had happened to them. This adds consequences to them getting into fights, alongside not needing to be respawned over and over when killed, by player or by monster.
I wish to make NPCs be attacked by hostile mobs and monsters while fighting them, and so that once they die, they'll respawn after some time like nothing had happened to them. This adds consequences to them getting into fights, alongside not needing to be respawned over and over when killed, by player or by monster.