Closed kirarcangell closed 9 months ago
I support the idea of respawn but also a despawn time, additional I don't know if it is implemented or not, but it will be great to have a fully configured npc but can be summoned with a command. that all data is stored in a folder and can be added to a modpack by simply adding the configuration data.
The latest 3.8.0 version includes the possibility to store NPCs in a "preset item". See: https://github.com/MarkusBordihn/BOs-Easy-NPC/wiki/Items#npc-presets-
This "preset item" could be used in the "EasyNPC Spawner" which has additional configuration options. See: https://github.com/MarkusBordihn/BOs-Easy-NPC/wiki/Spawner
If you still missing a more specific feature with this, please open a new feature request with the details. Thanks.
Sorry for my english.
Is your feature request related to a problem? Please describe. Cant make use of the attribute attackable if they dont respawn, I would have to recreate them every time someone defeats them.
Describe the solution you'd like When they die, they respawn at the place where they got summoned or be able to place cordinates to where they can respawn. (and with a configurable time)
Additional context it would be really useful for making custom dungeons, bosses, bandits camps, etc. 👍 thanks for the mod.