I have an issue with the Appleskin mod, which is disabled on server.
The author marked the mod as client side, but it needs to be installed on server side to get saturation and exhaustion features, as stated on the mod's page here.
Adds various food-related HUD improvements. This is a mostly client-side mod, but it needs to be on the server in order to display accurate saturation/exhaustion values on the client.
The issue is that since the mod do have a side defined in the mods.toml file, Mods Optimizer seems to ignore the override I set in the config.toml.
I tried to add :
appleskin = "default"
But the mod is still disabled (renamed ".client") on server start.
So it looks like I can't override (force) the mod's manifest data usinf the config.toml?
As a workaround, I removed the side definition in the mods.toml.
Hello,
I have an issue with the Appleskin mod, which is disabled on server. The author marked the mod as client side, but it needs to be installed on server side to get saturation and exhaustion features, as stated on the mod's page here.
The issue is that since the mod do have a side defined in the mods.toml file, Mods Optimizer seems to ignore the override I set in the config.toml. I tried to add :
appleskin = "default"
But the mod is still disabled (renamed ".client") on server start. So it looks like I can't override (force) the mod's manifest data usinf the config.toml?As a workaround, I removed the side definition in the mods.toml.
Versions :
Steps to reproduce :
appleskin = "default"
in config.toml