Closed lostopkk closed 5 months ago
Thanks for the feedback. The code is already prepared for a Fabric port and I need to perform some additional tests for fabric to make sure it's working as expected. I haven't used Fabric so much in the past so I want to make sure that a Fabric version works fine. ;)
Thanks for the feedback. The code is already prepared for a Fabric port and I need to perform some additional tests for fabric to make sure it's working as expected. I haven't used Fabric so much in the past so I want to make sure that a Fabric version works fine. ;)
thank you so much
Ok, so just want to provide an update on this.
I had some talks with the Fabric Developers and currently there is no way to load an mod after the GameProvider
and before the ModDiscover
phase.
This means I could scan the mods, find duplicates but I would not be able to rename or remove the relevants mods automatically because their files are locked as soon the ModDiscover
started.
However I will release my current fabric work together with the next update, so as soon something like this is possible in Fabric that I could easily add the support for this.
But for now unfortunately there is no way to provide a fabric version with the same functionality.
However if you think it would be also useful to get a mod report about mods which could be remove or so, I could make a report only version for Fabric.
It would be a great help if the mod had the functionality of being a multi-loader :)