MarkusBordihn / BOs-Mods-Optimizer

Automatic and realtime server bundling (one mod pack for client/server) and mod clean up for better performance and less crashes.
Other
3 stars 2 forks source link

[Feature Request] Fabric version #6

Closed lostopkk closed 5 months ago

lostopkk commented 6 months ago

It would be a great help if the mod had the functionality of being a multi-loader :)

MarkusBordihn commented 6 months ago

Thanks for the feedback. The code is already prepared for a Fabric port and I need to perform some additional tests for fabric to make sure it's working as expected. I haven't used Fabric so much in the past so I want to make sure that a Fabric version works fine. ;)

dmsw0303 commented 6 months ago

Thanks for the feedback. The code is already prepared for a Fabric port and I need to perform some additional tests for fabric to make sure it's working as expected. I haven't used Fabric so much in the past so I want to make sure that a Fabric version works fine. ;)

thank you so much

MarkusBordihn commented 6 months ago

Ok, so just want to provide an update on this.

I had some talks with the Fabric Developers and currently there is no way to load an mod after the GameProvider and before the ModDiscover phase.

This means I could scan the mods, find duplicates but I would not be able to rename or remove the relevants mods automatically because their files are locked as soon the ModDiscover started.

However I will release my current fabric work together with the next update, so as soon something like this is possible in Fabric that I could easily add the support for this.

But for now unfortunately there is no way to provide a fabric version with the same functionality.

However if you think it would be also useful to get a mod report about mods which could be remove or so, I could make a report only version for Fabric.