Marlamin / WoWExportTools

Tool for exporting WoW assets to more portable formats
MIT License
45 stars 15 forks source link

Program crashes :( help pls #44

Closed AmenitradieDruidin closed 5 years ago

AmenitradieDruidin commented 5 years ago

Hello, use the Blender version 2.80. As soon as I want to load a map, the program crashes. Or I get error messages. (see image) Unbengannt-1

TheRebelSpy commented 5 years ago

I have a similar issue and am also using Blender 2.80.

I receive the same traceback error after using the ADT addon to import expansion01_55_39.obj.

(By the way thank you Marlamin for creating this. I have been having so much fun.)

adterror

Marlamin commented 5 years ago

So for some reason it added a .001 in the screenshot you posted which makes the plugin unable to find it right after importing. Will hopefully have time this weekend to check.

Marlamin commented 5 years ago

Was able to reproduce the issue, this happens when you import the same object twice in a single Blender session/save. Importing something of the same name twice appends a .001. Then when the original model (without the .001) is deleted, the plugin can't parent submodels to anything. My Blender/Python knowledge is a bit too limited to think of a proper fix so I can only suggest to not import the same thing twice.

As for @TheRebelSpy's issue, I wasn't able to replicate this. If you're still experiencing this please open up a separate GitHub issue so I can investigate.

AmenitradieDruidin commented 5 years ago

Hi first of all thank you have looked where the problem lies. Unfortunately, I always get an error when I want to insert an object via ADT OBJ. Even if I want to insert objects from the old world eg. Kalimdor. And I did not import them twice. Both error messages on the picture have been imported into a new session.

jj

Marlamin commented 5 years ago

That was issue #43 which has been fixed in the new version, please check if that resolves it. Don't forget to update the Blender plugin.