Closed thunderysteak closed 4 years ago
Looks fine, does the third value for texture coordinates actually do anything? All the reference I've found so far mention it being optional.
No it doesn't. it's a leftover I missed removing when trying to fix the texture index issue before finding out that it's an issue with 3DS Max itself.
Should be fine as long as it doesn't cause any issues. Will merge but there's a remake of the exporter on the way so might have to keep an eye on that being compatible as well. It already follows the standard better by grouping the v/vn/vt's so should work fine.
Fixing issue #75 that caused 3DS Max to error out on import and adjusting the file formatting to be within the spec. More sensitive OBJ importers should now be able to import the exported models error free. 3DS Max also requires a group name to be defined or it will error out. This unfortunately doesn't fix issues with 3DS Max 2018, as the OBJ importer itself is broken and Autodesk acknowledged the problem without providing a fix. Max 2018 users will encounter "Invalid texture index" error that can be only fixed by selecting "Import as single mesh" or running it through an external application to convert the model.