Closed noxxsan closed 5 years ago
Thanks for the report, I'll take a look hopefully this weekend.
More tests
Tried same maps again and it worked
this one: expansion01_44_15, every assets is in correct place
(instance)shadowfang keep 29_32 - OK kalimdor_27_12 - OK kalimdor_38_35 - OK azeroth_32_31 - Broken(exported terrain texture as plain black color) Assets position OK azeroth_40_37 - OK outland_23_32 - OK outland_27_32 - OK outland_17_35 - OK hawaiimainland_34_30 - App crashed while exporting, tried again - OK hawaiimainland_27_32 - OK hawaiimainland_22_19 - OK (ironforge)azeroth_33_41 - OK
so, maps exporting/importing is working now, no idea what happened. using version: 0.3.0.1
Hmph, I've seen this issue happen randomly as well now and am drawing blanks on what might be causing it. Moving the location of the "Doodads" and "WMOs" groups to 0,0,0 seems to resolve it. I'm pretty sure those always need to be at 0,0,0. I think there might be a race condition or something alike in the import plugin that causes it to position the groups instead of an imported object. Will have to dive deeper into this.
This should have been fixed in 044fadaf8b7fc08c3f9eb61f090e893d3cd12c31
Hey, i dont know if this problem is with blender plugin or application itself passing wrong parameters
All assets are floating or underground, even if i align the terrain with big structures other objects like fences, tree still floating.
Outland - expansion01_44_15 - broken(Edit: tried to export again, its working)
https://www.youtube.com/watch?v=m7iR74UjsrE&feature=youtu.be
kalimdor_32_34 - OK https://www.youtube.com/watch?v=lc5dZvDiDgE&feature=youtu.be
azeroth_37_42 - OK
northrend_29_15 - OK
(pandaria)hawaiimainland_22_19 - OK draenor_32_33 - OK draenor_35_30 - OK (legion)trollraid_24_24 - OK