Open bulbersator opened 3 years ago
It's a pretty neat idea and not very difficult. Someone will likely take an interest and implement it.
Arduino has a library for reading matrix buttons, perhaps that would be a good point to start from. The Arduino library to start from is here: https://github.com/Nullkraft/Keypad
The original creators of this library are: Mark Stanley and Alexander Brevig The official Arduino library is owned by Alexander Brevig, but he has not been contactable for several years, so Mark Stanley has been the one who has been updating a Keypad library in recent years. And Mark Stanley's updated library is available here: https://github.com/Nullkraft/Keypad
Among other functions, the Nullkraft/Keypad library can deal with multiple, simultaneous, keypresses.
I'd like to take this up @thinkyhead, can anyone guide as to where the changes should be made ?
Hmmm... an important part of the "challenge" is: to determine where, how and what changes should be made.
Whenever I try to implement an idea, I usually start by searching for the keywords used in the #define
statements in the config.h
and/or config_adv.h
files.
Such searches will unveil all the places in the code, where these keywords are referenced.
From there, one can try to uncover what the current code does. And once you know that, then it is time to think up how to implement the new code.
Well, these are the steps I tend to use. Others might use a different approach.
It would seem that custom buttons are set in config_adv.h
using the #define CUSTOM_USER_BUTTONS
token
And it would seem, that much program action about custom buttons happens in MarlinCore.cpp
Does this help you to see where the current code is?
I started working on this, but in the meantime I switched to other firmware for other reasons. That's fairly easy to implement, you just need to use the existing custom user buttons function and simply add logic conditions for checking 3 or more pins, instead of one.
sob., 1 sty 2022, 13:43 użytkownik MrAlvin @.***> napisał:
It would seem that custom buttons are set in config_adv.h using the #define CUSTOM_USER_BUTTONS token
And it would seem, that much program action about custom buttons happens in MarlinCore.cpp
Does this help you to see where the current code is?
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Is your feature request related to a problem? Please describe.
Button support has been added recently, but most motherboards don't have many pins free. Multiplexing will allow more buttons to be operated.
Are you looking for hardware support?
No response
Describe the feature you want
In the button configuration, I would like to be able to set the pins that support the buttons multiplexing. Like in the table below with pin names and button behaviour.
Additional context
No response