Closed function2000 closed 1 year ago
I will describe the problem in more detail: on android, during the display of 3d scenes, errors "updateAcquireFence: Did not find frame" are poured into the console, because of this, the 3d scene slows down. Is there a fix for this bug?
Can you give me the example code for debugging?
I run and get below issue, please guide: E/FrameEvents( 3079): updateAcquireFence: Did not find frame.