MartenM / RedirectPlus

A simple plugin that redirects player when they get kicked of a server.
MIT License
12 stars 5 forks source link

Redirecting #6

Closed AirBerlin7421 closed 4 years ago

AirBerlin7421 commented 5 years ago

Hello! I am having issues trying to redirect, It says it can handle redirects but doesn't redirect, and it says it cant redirect earlier. Please help :) My config:


messages:
  redirected:
    - "&f"
    - "&cAn kick occurred in your connection. &cReason:&r %reason%"
    - "&cYou have been send back to the main lobby."
    - "&f"
  unable-redirect-alias:
    - "&f"
    - "&cUnable to send you. All servers in that category are unavailable."
    - "&f"
  unable-redirect-alias-same-category:
    - "&f"
    - "&cUnable to send you to another server in this category."
    - "&f"

# The amount of time between checking if a server is online.
# Players won't be connected to offline servers.
check: 1

# The delay that is given to the redirect message.
# When you have a lot of messages when a player joins a certain server this can help to make sure that the redirectplus messages shows as 'newest'.
# The delay is in seconds.
delay: 0

# Blacklist. When a kick message contains this word they will NOT get redirected.
#   This will result in the player seeing the kick screen.
blacklist:
  - "ban"

# Detect shutdown in server kick messages
#   This can be faster for when you want to shutdowns servers and using RedirectPlus to redirectplus those people.
detect-shutdown:
  enabled: true
  messages:
  - "shutdown"
  - "restart"
  - "closed"

# Don't show the redirect message if the message contains one of the following words.
# Can be useful when redirecting people from a game lobby and stuff.
no-messages:
  - "[Silent]"

# unknown-group / server
# This will redirect unknown servers to the group listed here:
unknown-group: lobby

# Specify defaults here. You can overwrite these settings by adding them to groups them self.
global:
  # Spread modes:
  #   PROGRESSIVE : Fill the server to the progressive-minimal amount, after that fill the next one, giving nicely populated lobbies. Uses LOWEST when the minimal is reached on all servers.
  #   CYCLE       : Cycle to the server to spread the load as much as possible. This can result in players being in a server on their own.
  #   LOWEST      : Send the player to the server with the lowest amount of players online.
  #   HIGHEST     : Send the players to the server with the highest amount of players. (Not adviced!)
  spread-mode: PROGRESSIVE

  # The minimal amount of players that are on a server before the next server gets selected.
  progressive-minimal: 20

# Server groups and their settings
groups:
  lobby:
    # If kicked from this server group, no redirects will happen.
    bottom-kick: false
    # Spread redirected people over the servers.
    spread: true
    # Spread mode, if spread is enabled, use the following spread mode (will overwrite global if used).
    spread-mode: PROGRESSIVE
    # The minimal amount of players that are on a server before the next server gets selected. (only used for PROGRESSIVE spread)
    progressive-minimal: 20
    # Parent group - If none of the servers are available, the parent group will be used.
    # Set to none if none. If the parent server group is needed the player will be kicked instead.
    parent-group: 
    servers:
      - bedwars
    # Servers that are connected to this group, but they won't be redirected to:
    connected: {bedwars}
    # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
    aliases: {}
  other:
    # If kicked from this server group, no redirects will happen.
    bottom-kick: false
    # Spread redirected people over the servers.
    spread: true
    # Spread mode, if spread is enabled, use the following spread mode (will overwrite global if used).
    spread-mode: PROGRESSIVE
    # The minimal amount of players that are on a server before the next server gets selected. (only used for PROGRESSIVE spread)
    progressive-minimal: 20
    # Parent group - If none of the servers are available, the parent group will be used.
    # Set to none if none. If the parent server group is needed the player will be kicked instead.
    parent-group: 
    servers:
      - bedwars
    # Servers that are connected to this group, but they won't be redirected to:
    connected: {bedwars}
    # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
    aliases: {}

    # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
    aliases:
      - 

# Log settings, this will show your messages in console so you know what's going on.
log:
  # If set to true the plugin will log redirects attempts that are canceled due to blacklisted words.
  blacklist: true
  # If set to true the plugin will log redirects that fail because no server was found.
  redirect-failed: true
  # If set to true the plugin will log players that do not get redirected due to the bottom-kick setting enabled.
  bottom-kick: false
  # If set to true the plugin will log successful redirect attempts.
  redirected: true
  # If set to true the plugin will log any cancelled redirect attempts due to inactive connections.
  inactive: true

# EXAMPLE SETUP
#groups:
#  # The main lobby. If kicked from here they should not be redirected so we enable bottom-kick.
#  # There are no connected servers here.
#  main-lobby:
#    bottom-kick: true
#    spread: true
#    parent-group: none
#    servers:
#      - lobby1
#      - lobby2
#      - lobby3
#    connected: {}
#    # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
#    aliases:
#      - lobbies
#      - lobby
#  # This is the survival games group.
#  # bottom-kick is false, since we want redirects from the connected servers.
#  # The lobby servers are in the 'servers' list (so they will be redirected to) and the game servers are in the 'connected' list.
#  survivalgames:
#    bottom-kick: false
#    spread: true
#    parent-group: none
#    servers:
#      - sg-lobby-1
#      - sg-lobby-2
#    connected:
#      - sg-game-1
#      - sg-game-2
#      - sg-game-3
#      - sg-game-4
#      - sg-game-5
#    # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
#    aliases:
#      - survivalgames
#      - sg```
AirBerlin7421 commented 5 years ago

Can anyone help? that would be great

MartenM commented 5 years ago

You have bedwards assinged 2 times to other server groups? Another issue is that only see that 1 bedwards server and not the server they should be redirected to?

AirBerlin7421 commented 5 years ago

how would i fix that, where in the config would I fix that?

AirBerlin7421 commented 5 years ago

This is the new config; changed server names

AirBerlin7421 commented 5 years ago
# All the messages send by the plugin.
messages:
  redirected:
    - "&f"
    - "&cAn kick occurred in your connection. &cReason:&r %reason%"
    - "&cYou have been send back to the main lobby."
    - "&f"
  unable-redirect-alias:
    - "&f"
    - "&cUnable to send you. All servers in that category are unavailable."
    - "&f"
  unable-redirect-alias-same-category:
    - "&f"
    - "&cUnable to send you to another server in this category."
    - "&f"

# The amount of time between checking if a server is online.
# Players won't be connected to offline servers.
check: 1

# The delay that is given to the redirect message.
# When you have a lot of messages when a player joins a certain server this can help to make sure that the redirectplus messages shows as 'newest'.
# The delay is in seconds.
delay: 0

# Blacklist. When a kick message contains this word they will NOT get redirected.
#   This will result in the player seeing the kick screen.
blacklist:
  - "ban"

# Detect shutdown in server kick messages
#   This can be faster for when you want to shutdowns servers and using RedirectPlus to redirectplus those people.
detect-shutdown:
  enabled: true
  messages:
  - "shutdown"
  - "restart"
  - "closed"

# Don't show the redirect message if the message contains one of the following words.
# Can be useful when redirecting people from a game lobby and stuff.
no-messages:
  - "[Silent]"

# unknown-group / server
# This will redirect unknown servers to the group listed here:
unknown-group: lobby

# Specify defaults here. You can overwrite these settings by adding them to groups them self.
global:
  # Spread modes:
  #   PROGRESSIVE : Fill the server to the progressive-minimal amount, after that fill the next one, giving nicely populated lobbies. Uses LOWEST when the minimal is reached on all servers.
  #   CYCLE       : Cycle to the server to spread the load as much as possible. This can result in players being in a server on their own.
  #   LOWEST      : Send the player to the server with the lowest amount of players online.
  #   HIGHEST     : Send the players to the server with the highest amount of players. (Not adviced!)
  spread-mode: PROGRESSIVE

  # The minimal amount of players that are on a server before the next server gets selected.
  progressive-minimal: 20

# Server groups and their settings
groups:
  lobby:
    # If kicked from this server group, no redirects will happen.
    bottom-kick: false
    # Spread redirected people over the servers.
    spread: true
    # Spread mode, if spread is enabled, usae the following spread mode (will overwrite global if used).
    spread-mode: PROGRESSIVE
    # The minimal amount of players that are on a server before the next server gets selected. (only used for PROGRESSIVE spread)
    progressive-minimal: 20
    # Parent group - If none of the servers are available, the parent group will be used.
    # Set to none if none. If the parent server group is needed the player will be kicked instead.
    parent-group: 
    servers:
      - kitpvp
    # Servers that are connected to this group, but they won't be redirected to:
    connected: {kitpvp}
    # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
    aliases: {l}
  other:
    # If kicked from this server group, no redirects will happen.
    bottom-kick: false
    # Spread redirected people over the servers.
    spread: true
    # Spread mode, if spread is enabled, use the following spread mode (will overwrite global if used).
    spread-mode: PROGRESSIVE
    # The minimal amount of players that are on a server before the next server gets selected. (only used for PROGRESSIVE spread)
    progressive-minimal: 20
    # Parent group - If none of the servers are available, the parent group will be used.
    # Set to none if none. If the parent server group is needed the player will be kicked instead.
    parent-group: 
    servers:
      - kitpvp
    # Servers that are connected to this group, but they won't be redirected to:
    connected: {kitpvp}
    # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
    aliases: {other}

    # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
    aliases:
      - 

# Log settings, this will show your messages in console so you know what's going on.
log:
  # If set to true the plugin will log redirects attempts that are canceled due to blacklisted words.
  blacklist: true
  # If set to true the plugin will log redirects that fail because no server was found.
  redirect-failed: true
  # If set to true the plugin will log players that do not get redirected due to the bottom-kick setting enabled.
  bottom-kick: false
  # If set to true the plugin will log successful redirect attempts.
  redirected: true
  # If set to true the plugin will log any cancelled redirect attempts due to inactive connections.
  inactive: true

# EXAMPLE SETUP
#groups:
#  # The main lobby. If kicked from here they should not be redirected so we enable bottom-kick.
#  # There are no connected servers here.
#  main-lobby:
#    bottom-kick: true
#    spread: true
#    parent-group: none
#    servers:
#      - lobby1
#      - lobby2
#      - lobby3
#    connected: {}
#    # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
#    aliases:
#      - lobbies
#      - lobby
#  # This is the survival games group.
#  # bottom-kick is false, since we want redirects from the connected servers.
#  # The lobby servers are in the 'servers' list (so they will be redirected to) and the game servers are in the 'connected' list.
#  survivalgames:
#    bottom-kick: false
#    spread: true
#    parent-group: none
#    servers:
#      - sg-lobby-1
#      - sg-lobby-2
#    connected:
#      - sg-game-1
#      - sg-game-2
#      - sg-game-3
#      - sg-game-4
#      - sg-game-5
#    # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
#    aliases:
#      - survivalgames
#      - sg
AirBerlin7421 commented 5 years ago

but where in the config would i fix it?

AirBerlin7421 commented 5 years ago

actually, i think i fixed it

AirBerlin7421 commented 5 years ago

never mind

AirBerlin7421 commented 5 years ago
# All the messages send by the plugin.
messages:
  redirected:
    - "&f"
    - "&cAn kick occurred in your connection. &cReason:&r %reason%"
    - "&cYou have been send back to the main lobby."
    - "&f"
  unable-redirect-alias:
    - "&f"
    - "&cUnable to send you. All servers in that category are unavailable."
    - "&f"
  unable-redirect-alias-same-category:
    - "&f"
    - "&cUnable to send you to another server in this category."
    - "&f"

# The amount of time between checking if a server is online.
# Players won't be connected to offline servers.
check: 1

# The delay that is given to the redirect message.
# When you have a lot of messages when a player joins a certain server this can help to make sure that the redirectplus messages shows as 'newest'.
# The delay is in seconds.
delay: 0

# Blacklist. When a kick message contains this word they will NOT get redirected.
#   This will result in the player seeing the kick screen.
blacklist:
  - "ban"

# Detect shutdown in server kick messages
#   This can be faster for when you want to shutdowns servers and using RedirectPlus to redirectplus those people.
detect-shutdown:
  enabled: true
  messages:
  - "shutdown"
  - "restart"
  - "closed"

# Don't show the redirect message if the message contains one of the following words.
# Can be useful when redirecting people from a game lobby and stuff.
no-messages:
  - "[Silent]"

# unknown-group / server
# This will redirect unknown servers to the group listed here:
unknown-group: lobby

# Specify defaults here. You can overwrite these settings by adding them to groups them self.
global:
  # Spread modes:
  #   PROGRESSIVE : Fill the server to the progressive-minimal amount, after that fill the next one, giving nicely populated lobbies. Uses LOWEST when the minimal is reached on all servers.
  #   CYCLE       : Cycle to the server to spread the load as much as possible. This can result in players being in a server on their own.
  #   LOWEST      : Send the player to the server with the lowest amount of players online.
  #   HIGHEST     : Send the players to the server with the highest amount of players. (Not adviced!)
  spread-mode: PROGRESSIVE

  # The minimal amount of players that are on a server before the next server gets selected.
  progressive-minimal: 20

# Server groups and their settings
groups:
  lobby:
    # If kicked from this server group, no redirects will happen.
    bottom-kick: false
    # Spread redirected people over the servers.
    spread: true
    # Spread mode, if spread is enabled, usae the following spread mode (will overwrite global if used).
    spread-mode: PROGRESSIVE
    # The minimal amount of players that are on a server before the next server gets selected. (only used for PROGRESSIVE spread)
    progressive-minimal: 20
    # Parent group - If none of the servers are available, the parent group will be used.
    # Set to none if none. If the parent server group is needed the player will be kicked instead.
    parent-group: 
    servers:
      - lobby
    # Servers that are connected to this group, but they won't be redirected to:
    connected: {lobby}
    # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
    aliases: {l}
  other:
    # If kicked from this server group, no redirects will happen.
    bottom-kick: false
    # Spread redirected people over the servers.
    spread: true
    # Spread mode, if spread is enabled, use the following spread mode (will overwrite global if used).
    spread-mode: PROGRESSIVE
    # The minimal amount of players that are on a server before the next server gets selected. (only used for PROGRESSIVE spread)
    progressive-minimal: 20
    # Parent group - If none of the servers are available, the parent group will be used.
    # Set to none if none. If the parent server group is needed the player will be kicked instead.
    parent-group: 
    servers:
      - kitpvp
    # Servers that are connected to this group, but they won't be redirected to:
    connected: {kitpvp}
    # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
    aliases: {other}

    # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
    aliases:
      - 

# Log settings, this will show your messages in console so you know what's going on.
log:
  # If set to true the plugin will log redirects attempts that are canceled due to blacklisted words.
  blacklist: true
  # If set to true the plugin will log redirects that fail because no server was found.
  redirect-failed: true
  # If set to true the plugin will log players that do not get redirected due to the bottom-kick setting enabled.
  bottom-kick: false
  # If set to true the plugin will log successful redirect attempts.
  redirected: true
  # If set to true the plugin will log any cancelled redirect attempts due to inactive connections.
  inactive: true

# EXAMPLE SETUP
#groups:
#  # The main lobby. If kicked from here they should not be redirected so we enable bottom-kick.
#  # There are no connected servers here.
#  main-lobby:
#    bottom-kick: true
#    spread: true
#    parent-group: none
#    servers:
#      - lobby1
#      - lobby2
#      - lobby3
#    connected: {}
#    # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
#    aliases:
#      - lobbies
#      - lobby
#  # This is the survival games group.
#  # bottom-kick is false, since we want redirects from the connected servers.
#  # The lobby servers are in the 'servers' list (so they will be redirected to) and the game servers are in the 'connected' list.
#  survivalgames:
#    bottom-kick: false
#    spread: true
#    parent-group: none
#    servers:
#      - sg-lobby-1
#      - sg-lobby-2
#    connected:
#      - sg-game-1
#      - sg-game-2
#      - sg-game-3
#      - sg-game-4
#      - sg-game-5
#    # Aliases can be used to redirect people to the server group when they use a certain command (Eg: lobby, hub, survival, towny, etc)
#    aliases:
#      - survivalgames
#      - sg
AirBerlin7421 commented 5 years ago

Wait, was that supposed to work? If not, it didnt sadly

AirBerlin7421 commented 5 years ago

hey, can you help with the config? I cannot figure out how

MartenM commented 5 years ago

For the other group set parent-group: to parent-group: 'lobby'.

As far as I can see there are also a couple of YAML issues so I am not even sure if this config will even load properly.

AirBerlin7421 commented 5 years ago

what would be the correct config?