Closed MartensCedric closed 4 years ago
One issue we currently have is that we can't easily add a new shader because how viewmatrix is unaccessible from the camera.
We need to reinvent the way we set the view matrix on the camera so each model can have a shader.
(Perhaps we should pass the camera to the models?)
One issue we currently have is that we can't easily add a new shader because how viewmatrix is unaccessible from the camera.
We need to reinvent the way we set the view matrix on the camera so each model can have a shader.
(Perhaps we should pass the camera to the models?)