MartensCedric / COMP371-Project

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Texture #66

Closed MartensCedric closed 4 years ago

MartensCedric commented 4 years ago

Render the scene with tiled texture on the ground mesh, box texture on the alphabet and shiny metal finish (color of your choice) for the digit (set key ‘X’ for toggling texture on/off).

laemtl commented 4 years ago

@MartensCedric Now the lightAffected Texture is unused. Is it okay?

laemtl commented 4 years ago

TODO: Refactor the texture binding