The AI will try to aim in one of the corners, without hitting the wall. The choice of corner is random. If it is not possible to aim in the chosen corner, it will do it's old "Pickford defense", which means it moves up and down around the place where the ball is predicted to be.
The AI will try to aim in one of the corners, without hitting the wall. The choice of corner is random. If it is not possible to aim in the chosen corner, it will do it's old "Pickford defense", which means it moves up and down around the place where the ball is predicted to be.