The SDL function SDL_GetDisplayDPI returns different DPI values when building with MinGW on high DPI displays compared to MSVC. The result is a blurry application. I could check if SDL3 handles this better, as it works differently, and upgrade the repo potentially.
The SDL function
SDL_GetDisplayDPI
returns different DPI values when building with MinGW on high DPI displays compared to MSVC. The result is a blurry application. I could check if SDL3 handles this better, as it works differently, and upgrade the repo potentially.