Previously, procedural generation was going to exist separately from world.
Changes to design would give mutable access to world to the procedural generator, and since it does not go through the committer interface, there is no longer a compelling reason for it to exist separately from world.
Recommend expanding world to include world generation whenever an a block in an un-generated chunk is accessed.
Previously, procedural generation was going to exist separately from world.
Changes to design would give mutable access to world to the procedural generator, and since it does not go through the committer interface, there is no longer a compelling reason for it to exist separately from world.
Recommend expanding world to include world generation whenever an a block in an un-generated chunk is accessed.