Martmists-GH / fabric-mod-wishlist

A list of mods or concepts that are often considered missing from the fabric experience
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Mod suggestion: Aura-based magic #99

Open Martmists-GH opened 3 years ago

Martmists-GH commented 3 years ago

Description

A magic mod based on "aura": Every part of the world has some properties; Deserts are hot, Ice plains are cold, Jungles are humid, etc. These properties emit biome-based aura; meaning you can use fire-based magic easily in deserts, ice-based magic easily in snow areas, and water magic easily near oceans or rivers. There are also factors other than biomes; There can be one or two extra noise maps of aura, as long as these do not have the opposite property of the biome-based aura. Structures and such also emit aura; Lava lakes provide fire aura, which may even override the natural aura in that area. temples may provide a holy aura, and ruined portals a dark aura. (for lack of a broader view of aura types)

These auras not only affect what magic is fast/efficient/strong to cast, in areas where one element is strong, mobs may spawn with stronger abilities, resistance to magic or even cast it themselves in rare circumstances.

Details