MartyrPher / SMAPI-Android-Installer

Installs SMAPI to Android Devices
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Stardew Valley Expanded mod FPS issue #63

Closed ghost closed 4 years ago

ghost commented 4 years ago

Stardew Valley Expanded runs very slowly on my Moto G7 Supra. I have 3gb of ram, and a decent processor.

MartyrPher commented 4 years ago

Do you have a SMAPI log? You can find out where to get it from this website. https://smapi.io/log/

and share it here.

ghost commented 4 years ago

I do have an SMAPI log. SMAPI-latest.txt

ghost commented 4 years ago

Oh, wait, wrong thing.

Here it is.

https://smapi.io/log/70a5bf9231d04b8faf3353ef000658d3

ghost commented 4 years ago

I am also suffering from this and trying to find a way to have SVE work on mobile. I'm just not sure it's possible reduce the frame rate issues with such a large mod.

MartyrPher commented 4 years ago

This is weird, the only error is TMX Toolkit and that's only when trying to save. I don't see any issues that would cause lag? How bad is it?

ghost commented 4 years ago

its bad enough to make it unplayable. it runs at maybe 5 FPS.

ghost commented 4 years ago

In my opinion ...

Mod SVE has too many files ... and too many mods can cause fps to drop

ghost commented 4 years ago

yeah, SVE is a massive mod, but i havent had any issues with about the same amount of mixed mods before. it seems to be a TMXLoader map issue though, because when i remove the custom map/locations mods (TMXLoader is a dependency for them), it runs smooth.

maiconlik commented 4 years ago

Hi guys, i fixed the fps issue, remember to delete your content patcher, PYTK, json assets and etc.

Erdnussflippi commented 4 years ago

Why is everything spanish?

Erdnussflippi commented 4 years ago

Ok got it to work in english thank you for fixing it maiconlik

maiconlik commented 4 years ago

Ok got it to work in english thank you for fixing it maiconlik

sorry for my mistake, i'm brazilian and i forgot to change the language

maiconlik commented 4 years ago

I edited the comment and put the English version for anyone interested. Sorry again.

AozoraDev commented 4 years ago

Hi guys, a fixed the fps issue here is the file, remember to delete your content patcher, PYTK, json assets and etc.

Maybe you can contact the SVE Owner to add an android version

DARKASHER commented 4 years ago

Hi guys, i fixed the fps issue, remember to delete your content patcher, PYTK, json assets and etc.

Should i delete them ?? The mod requires them

Rayv2020 commented 4 years ago

I have been having this issue too. Started after I saved on the first day. I deleted my SpaceCore mod and that helped, it really did... But the downside to this is most of the new structures don't display their text right (e.g. new signs display 'String/String etc.' instead of the the proper text). That is because JSON assests need SpaceCore for it to work. I tried downloading what Maiconlik sent, but it broke my game... So in conclusion, the way to stop the lag is delete SpaceCore, but it will take away some parts of the game.

Rayv2020 commented 4 years ago

And to add to this, most (if not all) JSON files will not work if you delete SpaceCore, because JSON assets is dependent on it. If you guys have an idea how to play the game without lag, with SpaceCore, that would be great.

MartyrPher commented 4 years ago

EvilOfGods mentions a fix for SVE on the discord so I'm posting it here. The main cause of lag is FarmTypeManager config file.

{ "EnableConsoleCommands": true, "EnableContentPacks": true, "EnableContentPackFileChanges": true, "EnableTraceLogMessages": true, "MonsterLimitPerLocation": null }

1.1`` Farm Type Manager mod, standard config for MonsterLimitPerLocation is null, this caused lag for Android, change null to number to limit it, 0 is minimum, over 600 can cause lag, change to 10 should be ok.

Rayv2020 commented 4 years ago

Huh, that fixed it. Well it was that easy. I guess I thought deleting SpaceCore helped because of the JSON files malfunctioning... So it removed some things from other mods... With SpaceCore on, this method helped. Thanks!!!

tagarc commented 4 years ago

It worked for me too! Thanks!

ghost commented 4 years ago

That worked! Thank you so much!

The-Great-Fox commented 4 years ago

EvilOfGods mentions a fix for SVE on the discord so I'm posting it here. The main cause of lag is FarmTypeManager config file.

{ "EnableConsoleCommands": true, "EnableContentPacks": true, "EnableContentPackFileChanges": true, "EnableTraceLogMessages": true, "MonsterLimitPerLocation": null }

1.1`` Farm Type Manager mod, standard config for MonsterLimitPerLocation is null, this caused lag for Android, change null to number to limit it, 0 is minimum, over 600 can cause lag, change to 10 should be ok.

Hello guys have this problem in sansung A10, and i would like to know how to do this configuration. Some one can help me please?

SHADOW760 commented 3 years ago

hello guys i am having some issues with stardew valley expanded on my moto g5, when i try to play its lagging and I've seen a lot of errors on the console

Elmadu commented 3 years ago

Using Android v11 (4 gig RAM) and changing that value in the config file didn't work. MonsterLimitPerLocation was already 10 upon initial opening of the file. Changed it to 0, no change. Ideas?

AatroxDarkin commented 2 years ago

EvilOfGods mentions a fix for SVE on the discord so I'm posting it here. The main cause of lag is FarmTypeManager config file.

{ "EnableConsoleCommands": true, "EnableContentPacks": true, "EnableContentPackFileChanges": true, "EnableTraceLogMessages": true, "MonsterLimitPerLocation": null }

1.1`` Farm Type Manager mod, standard config for MonsterLimitPerLocation is null, this caused lag for Android, change null to number to limit it, 0 is minimum, over 600 can cause lag, change to 10 should be ok.

It's work. I change and now the fps is alway 58+, my phone is using snap dragon 632 :)

RUNNEARS commented 1 year ago

EvilOfGods mentions a fix for SVE on the discord so I'm posting it here. The main cause of lag is FarmTypeManager config file.

{ "EnableConsoleCommands": true, "EnableContentPacks": true, "EnableContentPackFileChanges": true, "EnableTraceLogMessages": true, "MonsterLimitPerLocation": null }

1.1`` Farm Type Manager mod, standard config for MonsterLimitPerLocation is null, this caused lag for Android, change null to number to limit it, 0 is minimum, over 600 can cause lag, change to 10 should be ok.

no effect on my device. I saw a comment SD 632 can run it. but my SD 662 is not running properly. How could it be ?

Log : https://smapi.io/log/9bb2f78ed6244e64bb3757efdbbd9ddc

PatrickPhamm commented 10 months ago

EvilOfGods mentions a fix for SVE on the discord so I'm posting it here. The main cause of lag is FarmTypeManager config file.

{ "EnableConsoleCommands": true, "EnableContentPacks": true, "EnableContentPackFileChanges": true, "EnableTraceLogMessages": true, "MonsterLimitPerLocation": null }

1.1`` Farm Type Manager mod, standard config for MonsterLimitPerLocation is null, this caused lag for Android, change null to number to limit it, 0 is minimum, over 600 can cause lag, change to 10 should be ok.

Thanks bro, this works on PC as well, still working in 2023.