Marukyu / NecroEdit

External level editor for Crypt of the NecroDancer
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Some sprites are incorrect #10

Open Grimy opened 8 years ago

Grimy commented 8 years ago

This is a low-priority bug report.

Nixill commented 8 years ago

Do doors have their facing dynamically decided in-game, or is it part of the save data? If the former, then I would say their tendency to always face horizontally isn't always a bad thing (makes them clearer imo). If the latter, then you should be able to choose in the editor which way they face.

Marukyu commented 8 years ago

The direction a door faces in is decided by the game when loading the level. More testing is needed to determine how the game decides door orientation.

Marukyu commented 7 years ago

New visual inconsistencies in v0.11:

elestrophe commented 3 years ago

Additionally wallpig traps are rendered too low - they appear to be on the wall below where they actually are.