Closed GoogleCodeExporter closed 8 years ago
Original comment by evlogimenos
on 23 Oct 2008 at 8:12
That breaks the idea of one metric for enffort.
Just keep low GP values for 10men content item and will be fine.
Original comment by igorknop
on 28 Oct 2008 at 4:18
Ok I missed reading these - I posted something in the ideas.
I am not sure low GP solves it. Nor does low EP 10man, high EP 25man. One can
run
all 25 man get high EP, go to 10 man and get low GP decent items. One system
would
be nice I agree, in our discussions just could not find reasonable one that
worked.
We are interested in running 10/25 man separate EPGP. We never wanted EPGP in
10
mans before but looking at Blizzards road map running 10 and 25 mans as guild
seem
inevitable. The best method may be to run these separate has been our opinion
when
looking over things. This does a lot to prevent 10man EP hoarding to grab a
quick
25man item, etc.
In any case, I made code changes to support this but want to know if this type
of
feature would be considered in the base epgp.
The basic change is in the view selection: instead of GUILD/RAID, you have
GUILD25/GUILD10/RAID25/RAID10 - Raid auto select if num members > 20 RAID25,
else
RAID10.
The bulk of the change is small - mostly in Cache.lua such that Get/Set
MemberEPGP
now does an additional check on 25 or 10 and returns the current values.
Obviously
officer notes changed in format. Decay decays both. Text report shows both (we
use
text report for record keeping / audits on forums). The message for ep/gp gains
have
10man/25man added to the reason.
Every other interface and code really is untouched. The user running EPGP for
raid
just has to make sure to select the correct raid at the start. Ideally the
GetNumRaidMembers?()>20 should auto select in most cases anyway.
Is this a feature under consideration?
So yes I see it is under consideration, thanks.
Original comment by zim3...@gmail.com
on 1 Nov 2008 at 5:28
I dont think it is necessary to run two tables of EPGP for 10 & 25 player
raids. For
10 player raids you give 1/5 EP of 25 player raids (for example). This would
mean it
takes a lot of 10 mans to give a player an advantage of 25 player raiders (if
you had
a guild big enough to have people running 10 mans at the same time as 25 man
runs),
so people farming 10 mans to get 25 man loot wouldn't really work.
The 25 player raiders could very well go to a 10 man and win an item from there
given
their higher EP from 25 man raids, but the difference between T7.10 and T7.25
GP is
not a huge amount, so they would be penalising themselves against getting the
better
loot, which is their loss.
Original comment by dingochavezz@gmail.com
on 12 Nov 2008 at 2:04
I put together a companion addon that can be used with EPGP to support 10/25
lists.
I'm not sure if it will play well with the new log based EPGP, but the code is
here
if you want to try it (I'm not using it):
http://wow.curse.com/downloads/wow-addons/details/epgps.aspx
Original comment by darrell....@gmail.com
on 18 Dec 2008 at 10:48
I know a lot of people don't find it necessary to run two tables but we are
coming
into a problem with 10 mans. We need a effective way to keep track of who goes
to our
10 man raids. We use to do a round robin system in 10 mans where a person with
highest PR would get the loot then it would go down the list. But with our 10
mans
spreading multiple days now it is not as effective. We are finding it hard to
keep
track for the whole instance of who got loot last and so on.
We have resorted to doing a loot council and I hate this idea. The other
officers
came up with this idea. It would be great if we could just keep track of our 10
mans
with the EPGP mod.
Has anyone tried darell's add on? I dont want to mess up our current EPGP with
something. How does it know the difference between 10 and 25 mans raids?
Original comment by Oxg...@gmail.com
on 21 Dec 2008 at 4:24
Mark all as New without owner.
Original comment by evlogimenos
on 8 Jan 2009 at 11:03
Two separate pools would be great. We're toying with the same idea in our guild
cause we don't want progression in 10man count towards 25man and vice versa.
Something like Pool1EP, Pool1GP|Pool2EP, Pool2GP perhaps?
If I remember correctly having 2 pools used to be possible a year or so back.
On a side note; making it possible to store other info aswell as EPGP info in
officers notes would be ace. We're a social guild that does raiding and would
love
to put other notes in there aswell as EPGP scores.
Original comment by Oistein....@gmail.com
on 11 Feb 2009 at 11:47
We tried EPGP in 10 mans and decided to drop it, its now on Group Loot and
people
roll NEED if they need it, or pass, if no one needs it gets disenchanted. We
trust
our members to not ninja in 10 mans.
Original comment by dingochavezz@gmail.com
on 12 Feb 2009 at 9:52
Original comment by evlogimenos
on 26 Feb 2009 at 12:29
After searching forever for an in-game mod to allow me to have 2 separate loot
systems, I'm afraid I have to jump on the bandwagon and beg for prioritizing
this
feature. My reasons:
1. I have guildies who would feel obligated to raid 7 nights/week if we awarded
any
EP in 10mans. I need a loot system that gives priority in 10mans to those who
choose
to attend them consistently. This loot system should not affect priority in
25mans
in any way whatsoever.
2. There does not appear to be any mod available for DKP or any other loot
system,
which does not also use Officer or Public notes, both of which are currently in
use
already in my guild. Officer Notes are used by EPGP of course. Public notes
are used
to keep track of the alts, which may not seem important until you have 100, and
then
you need to know whose is whose.
There's no point in arguing with me about the necessity of separating the loot
systems. I've already decided. Now It's just a matter of finding a way that
doesn't
involve me being online to write down every transaction that occurs.
Thanks!
Original comment by j...@instancia.net
on 16 Mar 2009 at 2:10
You might want to take a look at this:
http://wow.curse.com/downloads/wow-addons/details/epgps.aspx
It is not oficially supported and it might never be since it is not inline with
the
core of EPGP. Of course that's my point of view and it is bound to change, but
only
if you bring some good arguments on the google group and convince me otherwise.
Original comment by evlogimenos
on 16 Mar 2009 at 2:51
Closing this as WontFix. Reason is that this might break existing clients.
There is already an addon that
implements this for the few that need it.
Original comment by evlogimenos
on 2 Apr 2009 at 9:51
Hate to bring this back up but the EPGPs is no working and I think that this
would
be a great addition to this awesome mod.
My guild is looking for some way to add 10 man EPGP that does not interfer with
the
25 man EPGP, any ideas or links to old versions of EPGPs?
Original comment by b8em...@gmail.com
on 22 Jul 2009 at 11:48
@b8emery - read the post from evlogimenos on Mar 16, 2009 - That addon he links
to
does what you need.
Original comment by dingochavezz@gmail.com
on 22 Jul 2009 at 10:53
Hi,
I would really like to split epgp between two different tables for my Guild. I
have
read the above comments and tried EPGPs but does not seem to work.
I think having seperate epgp for 10 man and 25 man would be an excellent
addition.
Thanks in advance for any help
Original comment by warren.a...@gmail.com
on 14 Nov 2009 at 9:44
Original issue reported on code.google.com by
jhdu...@gmail.com
on 18 Oct 2008 at 12:18