Open GoogleCodeExporter opened 8 years ago
Trickling would be great -- tie to mass awards and the Right Thing just
basically happens. It does require knowing how many ticks (even just an
estimate) there will be over the night, though, to get close to the normal
decay percentage. Alternatively, DECAY_P could just be the per-tick decay and
people could figure it out on their own (rough approximation of OLD_DECAY_P /
NUM_RECURRING_TICKS but the better formula is
1 - exp(ln(1-DECAY_P) / NUM_RECURRING_TICKS)
which is the per-tick decau rate.
It doesn't handle bosses though.
You once mentioned using per-minute rates for EP rather than periodic awards?
Perhaps it could tie into that?
Original comment by chip.turner
on 2 Dec 2010 at 6:06
[deleted comment]
Recurring awards are fixed to give 1 EP per minute. I haven't committed this
yet but it will be soon.
Original comment by evlogimenos
on 2 Dec 2010 at 11:30
Original comment by evlogimenos
on 3 Dec 2010 at 12:08
Original comment by evlogimenos
on 7 Dec 2010 at 4:35
Issue 651 has been merged into this issue.
Original comment by evlogimenos
on 7 Dec 2010 at 4:35
What about stand-by? How would this work?
Original comment by Visualco...@gmail.com
on 23 Dec 2010 at 1:07
Original issue reported on code.google.com by
evlogimenos
on 2 Dec 2010 at 1:38