MJPEG via HTTP is simple to implement but sends each frame via TCP.
A client that uses a UDP connection may be recuded lag and performance (untested), but would require more effort (and e.g. integrity checks).
When the encoder changed a decidated client has to be done anyway.
MJPEG via HTTP is simple to implement but sends each frame via TCP. A client that uses a UDP connection may be recuded lag and performance (untested), but would require more effort (and e.g. integrity checks).
When the encoder changed a decidated client has to be done anyway.